EmperorSteele on 8/8/2013 at 23:28
So I'm looking to re-purpose one of the talismans in TG in T2. However, I can't find any of them. I've found two groups of 4 (talismen and talisme2), but no individuals. Can anyone help? I've tried opening TG missions in dromed but it doesn't want to work, even though I just patched it a month ago and haven't touched it since.
kdau on 8/8/2013 at 23:44
DEDX includes all the talisman variations, so you should be able to consult its gamesys and recreate what you need. Note that there is a bug in all the DEDX transforming locks which requires an extra frob before they work. IIRC, that can be fixed by adding an explicit Locked { = True } property to the concrete lock-base object. If you want something higher-res, Yandros created (
http://wearytaffer.com/storage/object/HiResTalismans.zip) replacement textures for the talismans.
Catman on 9/8/2013 at 16:54
Should be under physical/Treasure/QuestItems/Thief1Questy/Talismans/ using the standard T2 dark.gam file.
kdau on 9/8/2013 at 18:09
The versions in T2's dark.gam are just inventory items without any lock functionality, and the bases ("Wards") are missing. If you're not planning on using them in the original way, though, then that should suffice.
EmperorSteele on 9/8/2013 at 23:05
Oh, schweet!
Yeah, I just want to use the basic shape for something completely different! Guess I'll dig around the T2 files for it, then =D Thanks, guys!