bikerdude on 7/3/2011 at 22:44
Np, glad you lot are having fun playing it.
Melan on 2/5/2011 at 09:53
Adding some series information for those who may be interested:
[edit]
Series information:
All of my missions except Unbidden Guest (TMA) take place in a common setting and involve the same protagonist, although under different aliases - Talbot, Messer Johannes, Philby and others. None of them require previous knowledge of previous FMs, but there are common elements and a degree of continuity. The missions, in current order, are:
* Prowler of the Dark (TDP/Gold) (S): liberate a skull of paganic enchantment from an abandoned church, which is kept sealed and guarded by the Builders.
* Return to the City (The Dark Mod) (M): plunder the other side of the Builder complex to steal a pack of explosives. Patrols have been heightened because of the recent break-in. (This mission connects to the previous along the North/South axis - too bad I didn't have the time to let you revisit some old areas) (You are here!)
* Fiasco at Fauchard Street (The Dark Mod) (M): steal a collection of opals from the house of a wealthy usurer.
* Bad Debts (TMA) (XL): fallen on hard times, you take a job from a diminutive snitch to steal his letter of debt from Markus, a pawnshop owner/usurer (looks like a common theme). Rooftop extravaganza.
* Disorientation (TMA) (XL): following the events in the previous mission, you attract the unwanted attentions of Lady Azamlarg, district warden and judge, and have to break into her palace to deter her from further assassination attempts. More rooftops and conspiracies.
ithelagain on 7/10/2011 at 15:19
I had the pleasure of playing this mission yesterday. The city architecture is stunningly good, with so many places to explore. I'm beginning to understand that a mission with Melan's name attached to it will have plenty of vertical opportunities! The place feels like people could really live there, truly alive though in the dead of night. I hope to achieve a similar style, though, again, it's a pretty high bar. I did experience some slowdowns in frame-rate in the open areas of the street, but it was never unplayable. In my effort to find the remaining loot, I managed to climb out of the map in two locations. I'm rather proud of this one:
(
http://modetwo.net/darkmod/index.php?app=core&module=attach§ion=attach&attach_rel_module=post&attach_id=7463) I blocked a door open with a heavy weapon, stacked some things on it, and started climbing. :) Fantastic mission, thank you, Melan and Bikerdude!
Fraser on 19/11/2013 at 01:50
Fantastic mission. Having a blast.
PotatoGuy on 4/12/2013 at 09:48
Welp, after a break of about two years I wanted to get in Thief, but thought it'd be nice to first finally really try out the Dark Mod - when it originally came out I played the first few missions but couldn't play this because my computer couldn't handle the start.
Now I finally tried it out and I'm really pleasantly surprised by two things.
- The amount of mantling to be done. Man, I love mantling. If there was a game where all I did was mantle and mantle I'd play it day and night. I loved how I two times had the thought oh no way the mission is gonna let me get on top of that and two times I was king of the rooftops.
- The few things this mission needs to create a great atmosphere. One of my doubts about The Dark Mod when it came out was that it'd never really be able to create such a great atmosphere as I experience with TDP and TMA, and so far that wasn't really the case. What I played so far was fun but never really ehm... encapsulated me. (hey native speakers, is that word used in a good way? I think I only heard it in Monty Python.)
Anyway, this mission didn't have all rooms just packed with objects yet gave a consistent feeling throughout the mission that I really liked.
So yeah, I'm curious to see what else there is to play and I'm sure to play that Fiasco mission too!