Cardia on 1/5/2013 at 23:58
Quote Posted by demagogue
It's so hard to answer questions for this FM because even if one completes it, it's so hard to remember each little thing you had to do and where things were, much less months later.
Like I recall there's a key in a ceiling spiderweb and a key under a mat. Were there others? But I think all questions are answered in this thread or the TDM forum's (
http://forums.thedarkmod.com/topic/14103-fan-mission-deceptive-shadows-by-shadowhide-16sep12/) thread if you want to be sure.
Thank you, but now i find another crash,
when i place the ruby in the gargoyle´s eye i get a crash, what it suppose to open? so i can bypass it with noclip.
Shadowhide on 2/5/2013 at 00:01
Quote Posted by cardia1
Thank you, but now i find another crash,
when i place the ruby in the gargoyle´s eye i get a crash, what it suppose to open? so i can bypass it with noclip.
i afraid you cant,it suppose to open a secret and teleport a quest item in its place...
can you tell your PC specs ? have you tried to use 4gb patcher ?
Cardia on 6/5/2013 at 22:18
Quote Posted by Shadowhide
i afraid you cant,it suppose to open a secret and teleport a quest item in its place...
can you tell your PC specs ? have you tried to use 4gb patcher ?
Alright i found what was causing the crash, after i used the key object (eye red ruby or sacred hammer) the game crashed when i cleared the objects inventory, so instead of cleaning the inventory i decided to cycle the objects inventory to another item, and this time the game didn´t crash.
Got to the escape boat, it was hard to see it higlight, only the walktrough told me to frob this boat.
Finished this outstanding Mission. Loved playing every second of it, well design Monastery, perfect choice of overwhelming ambient music. captivating gameplay, good storyline and terrific Atmosphere, really creepy in some spots.
This is a High quality mission
Thank you Shadowhide :thumb:
Shadowhide on 7/5/2013 at 19:19
thanks a lot for your kind words,glad you liked it
Briareos H on 23/7/2013 at 01:02
Shadowhide, tell me you're working on a new FM.
Flavia on 11/9/2013 at 14:09
Fantastic mission, Shadowhide! I love the supernatural themes in missions and they are terribly underused by Dark Mod mission-makers. Also, the atmosphere was deliciously creepy. I like it.
The design was also good, though it was a bit too dark in some places and using lantern wasn't always an option.
The key-switch-lock-hunt annoyed me a bit, so for that the mission gets only 4/5 in my scale.
Quote Posted by Shadowhide
yeah,key hunt... i knew what i doing and i knew that some will not like it :)
but its the best i can do,my imagination is pretty poor IMO That's certainly not true - this mission was really imaginative (in terms of plot, design, atmosphere) but it wouldn't hurt the gameplay if most locks were pickable and player would only have to hunt for
essential items (
mystery key, simple key, hammer and broken lever).
For some reason many authors thinks that lenght=quality, but that's not the case, there's also pretty little thing called "fun" - and tedious (anything)hunt is exact opposite of that!
(But at least the mission didn't have any forced crippling... sorry, I meant ghosting. Thank you for that.)