Melan on 1/5/2011 at 21:32
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Fiasco at Fauchard Street is a small/medium-sized fan mission whose original purpose was to illustrate the virtues of speedbuilding and using simple, newbie-friendly construction techniques to create architecture that nevertheless looks nice and offers a good playing experience. The process and the experiences are detailed in the (
http://modetwo.net/darkmod/index.php?/topic/12568-fiasco-at-fauchard-street/) Editor's Guild thread on the TDM forums; over time, the mission grew by about 30% from the initial concept, but also came to include some new content/ideas. I would like to thank my betatesters, whose work has been invaluable in the mission's completion: Bikerdude, Premier and Sotha.
Briefing:"Today, my contact Marchand has brought me news of a lucrative opportunity. Turns out there is a man living on Fauchard Street named Lendermann. His business is credit, but long gone are the days when he was just one of the usurers plying their trade in the poor districts of the City. Lendermann has risen in the world, and fancies himself a creditor for merchants, even nobility.
His house, once a ramshackle place close to a factory, has been refurbished with precious materials and furniture to prove once and for all he has made it. And his latest acquisition, a pouchful of opals, is too valuable not to attract attention sooner or later. Indeed, it is time to pay him a visit.
Lendermann knows this as well, and he has reputedly hired new guards to watch his place day and night. A frontal approach will be complicated, maybe even impossible. But every house has multiple ways in - and where the front door does not yield to a talented thief, another surely will. I will have to be careful, since I have very little equipment, and have even misplaced my rope arrows in the commotion of the tavern.
But this will have to be a quick job, since who knows how long it takes for the news to spread through the underworld, and how soon someone else seizes my opportunity - or stalks me to deprive me of my winnings on the way home... Marchand, reliable as he is, has a crucial flaw: for the life of him, he cannot keep his mouth shut. Better let him brag of a successful heist than a missed opportunity."
Download Links:(
http://www.mindplaces.com/darkmod/fmdetails.php?id=41) TheDarkMod.com (62 MB)
(
http://www.southquarter.com/downloads/2011/fauchard.pk4) Southquarter (62 MB) (Thanks, Brethren!)
(
http://bloodgate.com/fms/fauchard.pk4) Bloodgate (62 MB) (Thanks, Tels!)
Notes:* There is a player map in your inventory. Use it for navigation if you have trouble finding your way.
* There are a lot of places to find loot; some easier than others. Your objectives can also be reached in multiple ways.
* If you are interested in the lessons from the building process, or you would like to start editing for TDM but don't have time to read the whole Editor's Guild thread, I summarised my experiences in (
http://modetwo.net/darkmod/index.php?/topic/12568-fiasco-at-fauchard-street/page__st__100__p__254786&#entry254786) this post. This also contains several prefabs (premade pieces of architecture) I used in construction that may also be useful for your purposes.
* You will need your TDM install updated to at least 1.05 to play this mission.
Series information: All of my missions except
Unbidden Guest (TMA) take place in a common setting and involve the same protagonist, although under different aliases - Talbot, Messer Johannes, Philby and others. None of them require previous knowledge of previous FMs, but there are common elements and a degree of continuity. The missions, in current order, are:
*
Prowler of the Dark (TDP/Gold) (S): liberate a skull of paganic enchantment from an abandoned church, which is kept sealed and guarded by the Builders.
*
Return to the City (The Dark Mod) (M): plunder the other side of the Builder complex to steal a pack of explosives. Patrols have been heightened because of the recent break-in. (This mission connects to the previous along the North/South axis - too bad I didn't have the time to let you revisit some old areas)
*
Fiasco at Fauchard Street (The Dark Mod) (M): steal a collection of opals from the house of a wealthy usurer.
(You are here!)*
Bad Debts (TMA) (XL): fallen on hard times, you take a job from a diminutive snitch to steal his letter of debt from Markus, a pawnshop owner/usurer (looks like a common theme). Rooftop extravaganza.
*
Disorientation (TMA) (XL): following the events in the previous mission, you attract the unwanted attentions of Lady Azamlarg, district warden and judge, and have to break into her palace to deter her from further assassination attempts. More rooftops and conspiracies.
pwl on 2/5/2011 at 00:08
Just finished this and it is amazing!!:thumb:
Thank you Melan I had a great time sneaking around!!:ebil:
clearing on 2/5/2011 at 02:01
Congrats, Melan :thumb: :thumb: :thumb: Downloading!
Melan on 2/5/2011 at 08:00
"Prince William and Kate Middleton married"
"Osama bin Laden killed by US-led operation in Pakistan"
"Pope John Paul II beatified"
"Barack Obama takes revenge on Donald Trump"
"Former PM Ferenc Gyurcsany brought before court on corruption charges"
"Fiasco at Fauchard Street released"
Not bad for a weekend! :cool:
JonesCrusher on 2/5/2011 at 15:22
Quote Posted by Melan
"Prince William and Kate Middleton married"
"Osama bin Laden killed by US-led operation in Pakistan"
"Pope John Paul II beatified"
"Barack Obama takes revenge on Donald Trump"
"Former PM Ferenc Gyurcsany brought before court on corruption charges"
"Fiasco at Fauchard Street released"
Not bad for a weekend! :cool:
Now Melan...thats cheating it a bit(and we dont cheat here at Thief)....the weekend does have two extra bank-Holidays in it:cheeky:
Thanks for the release tho...APPRECIATED!! :)
Calibrator on 2/5/2011 at 20:28
Problem right at the beginning:
When I start a new game on expert (1000 loot) and the game starts and lets me go to the objectives screen I see a loot requirement of only 800, like in hard...
If this isn't a problem related or specific to my installation:
Is this only cosmetic (800 still isn't enough on expert) or is the expert mode not accessible right now?
(I can't believe that this slipped through beta)
Please check/advise. TIA!
Melan on 2/5/2011 at 20:37
This is definitely a bug. However, apart from the slightly different loot goal, you are not missing anything.
Calibrator on 2/5/2011 at 20:55
Quote Posted by Melan
This is definitely a bug. However, apart from the slightly different loot goal, you are not missing anything.
Thanks for the quick reply -- I was worried that something would be cut off (though I seem to remember that you usually don't do that in your missions).
Definitely will do some sweet climbing tonight then!
:sly:
vexd on 3/5/2011 at 02:30
Amazing! I don't know how you create stuff like this and Prowler in so short a period, Melan. Meanwhile here I am knocking on the same project for close to a year and a half....