bikerdude on 29/1/2014 at 19:14
Inline Image:
http://i.minus.com/ibbUMx0ATQ5amR.jpg"I am Matthias, a Postulant in training for the Order of the Builder. I have been on a pilgrimage for over a year now and have finally arrived at the end of my journey."
Build Time:About 3 months.
Mapping Team:
Evilartist - for letting me convert his D3 map, top man!
Bikerdude - map conversion, mapping, textures, sounds.
Goldchocobo - mapping, traps, puzzles and sounds.
AluminumHaste - textures and general testing.
Grayman - scripting of the mirror puzzle.
Obstortte - scripting and textures.
Mortem Desino - scripting.
Thanks:-- Beta testers: Goldwell, nbhormore, Aluminiumhaste, Nbohr1more, Moonbo, SirTaffsalot, Airship Bullet, Snobel, Xarg, MacD11 and anyone else who i missed of the list.
Download:-in-game downloader
(
http://www.taffersparadise.net/darkmod/gatehouse.pk4) - Taffers Paradise
Hints:For all those having problems with the mirror puzzle - (
http://i.minus.com/ibplT6Zy8ZH0ow.jpg) Click here
Athalle on 29/1/2014 at 20:14
:thumb: Congrats on the release ! I was waiting this one impatiently ! Thanks you both :)
InfinituS on 29/1/2014 at 20:27
Congrats! Looksie really great :thumb:
Renault on 29/1/2014 at 20:43
And this FM requires upgrading to TDM 2.01, correct?
bikerdude on 29/1/2014 at 22:18
Quote Posted by Brethren
And this FM requires upgrading to TDM 2.01, correct?
We developed it under 2.01 but it should work under 2.0, but should any anomalies occur then players will have to upgrade to 2.01.
Cardia on 29/1/2014 at 22:29
Downloading now :thumb:
pwl on 30/1/2014 at 02:50
Just finished!!:eek: I was going to play for just a little while and save some for tomorrow but I could not stop playing!! It took me about an hour.
Thanks to the builders: This was AMAZING!! and the puzzles were FANTASTIC and well built.
InfinituS on 30/1/2014 at 16:47
Amazing! All the puzzles, traps, everything :thumb: And the last part with the lava :eek:
GUFF on 30/1/2014 at 21:31
This was a pretty decent mission, really. The lava area at the end had some very impressive visual effects. The only thing I didn't like was the mirror puzzle, because what button moved which mirror didn't seem to make much sense, also the place where you find the "gold" item wasn't very easy to find or well-defined. It didn't stand out at all -- I found it by blind frobbing and jumping around. The mission seemed to end abruptly, was shorter than I thought it'd be. Are the enemies in the hall where you pickup the statues before going to the sword room those shadows from Sotha's excellent Lich Queen's Demise mission? Seemed very similar.
Azaran on 30/1/2014 at 22:19
Really neat so far, but I'm stuck on the mirror puzzle. Do all the mirrors have to reflect the light?