TDM FM: The Tears of St. Lucia re-release 21st Jan 2010 - by Springheel
Springheel on 21/1/2010 at 21:47
Quote:
how about the maps that are preview on the TDM Images page, will those be release any time soon? what about Blackheart Manor?
Many of the images on the website are from maps that were experiments or never made it to completion.
Dram is apparently still working on BM, but who knows how long that will take.
Schwaa2 on 21/1/2010 at 21:49
Dram (author of Blackheart) had posted awhile back about wanting to work on it more. Sounds like he is busy with real life at the moment though.
I'm not really the one to give official word either. But what I know is it is huge and a very nice mission (as evidence from the screens) and that he still seems to want to finish and release it.
-ninja'ed
MrMunkeepants on 21/1/2010 at 22:09
Quote Posted by Springheel
Many of the images on the website are from maps that were experiments or never made it to completion.
aw :(
Quote:
what I know [about Blackheart Manor] is it is huge and a very nice mission (as evidence from the screens) and that he still seems to want to finish and release it.
yay! :dance:
SneakyJack on 22/1/2010 at 02:10
Been hoping this would get re-released! Thanks!
Lady Jo on 22/1/2010 at 08:20
Dowloading :thumb: :D
New Horizon on 22/1/2010 at 14:47
Quote Posted by Schwaa2
Dram (author of Blackheart) had posted awhile back about wanting to work on it more. Sounds like he is busy with real life at the moment though.
I'm not really the one to give official word either. But what I know is it is huge and a very nice mission (as evidence from the screens) and that he still seems to want to finish and release it.
-ninja'ed
It is VERY big. lol The last version I played was also optimized very well. I could play it on my humble little system without too much trouble. I think it's going to be Dram's 'little' masterpiece.
Lady Jo on 22/1/2010 at 21:18
I have 2672 /2674, I miss 2 ?
prjames on 23/1/2010 at 01:49
Folks,
(First of all, the timing of this forum upgrade may be unfortunate. It looks like we lost some old threads, and I can't find the old thread from a year ago today describing the old version of this mission and I did yesterday.)
Update: As stated elsewhere on the forums, use Google "Advanced Search" to search ttlg.com and that works to find the old thread.
Oh well, I get to ask here...
With much pain, I managed to get the sewer key from the pot, and made my way through the sewers to the church. I thus ended up managing to steal the relic long before I got to the statue. Once I figured out how to damage the statue, I returned to where I started and the mission didn't end. Somehow, the objective to find the relic had turned off even though I had the relic in my inventory!
Is this a known issue?
- prjames
Further experimentation notes that irregardless of whether you've damaged the statue, the relic objective turns off when you either step in front of the steps in front of the church or step into the room with the ladder going back down to the sewers. I wonder if somehow the "leave the vicinity of the church and declare the mission over" somehow got morphed into "leave the vicinity of the church and turn the relic objective off?" Anyway, this makes the mission uncompletable.
Update: The old thread (for the demo mission a year ago) does not mention anyone having this problem with the objectives, thus suggesting it's a new issue.
Lady Jo on 23/1/2010 at 06:47
I have the same problem with the objective of the relic, the mission does not finish