Phantom on 7/1/2019 at 13:49
@Kerrle - Thanks! I am kind of the same way, if the undead are so overwhelming it makes the mission frustrating. I'm glad you enjoyed it and almost looted everything!
@BlackJack16 - YES! I was hoping someone would figure that out! It's meant as an easter egg but you can definitely gain a big advantage by packing it around the whole map! Thanks for playing!
<Username> on 9/1/2019 at 21:03
Superb mission with elements from Break from Cragscleft Prison, The Haunted Cathedral, Return to the Cathedral and - in once scene - The Lost City). Finished in around 1,5 hours on Normal with a mere 1725 of 4282 total loot. I needed no hints to complete this mission.
Galaer on 15/1/2019 at 20:12
Oh right, mission ghosted. Almost 2 hours and more than half of loot. I managed to lock almost everything (even last sewer grate) except turning down the power in the mine. I skipped 2 loot chests in the corridor next to 5 levers room, because short patrol of a zombie and no shadow. I managed to take a purse from ventilation shaft in Foundry without destroying wood beneath. For that I dropped box, went to basement, took the box and returned it to the place in the Foundry. I even managed to retrieve rope arrow at the top floor when going to Treatment Room. That was tricky fall with mantling at the end. I managed to ghost lava room by going close to the edge and nudging Matron closer to the rosary.
Mission has some tricky ghosting parts, but most of the time it's pretty easy. Also it has a lot of noisy floors. There were moments when I needed to switch my hand during going slowly crouching one step at a time. I was really surprised at the end. I really didn't thought that undeads will attack Matron and her craymen.
I also liked the story. Araphin killing so many people and tricking old Hammerite into believing him that he's innocent. That was a good story. Matron secretly seizing the power, but unfortunately stuck in the Asylum. That was also good story. No idea why is there "to be continued" at the end. Story really feels completed. Unless the old man at the end is actually Matron in disguise.
Relayer2112 on 16/1/2019 at 00:24
Wow...this one was really fun to play. Great story and creepy atmosphere. It took me a little while to get that hang of reading the maps, but after I figured out where I was, it was a wild ride to the end.
Thanks Phantom !!!
BlackJack16 on 16/1/2019 at 07:49
Quote Posted by Phantom
@BlackJack16 - YES! I was hoping
someone would figure that out! It's meant as an easter egg but you can definitely gain a big advantage by packing it around the whole map! Thanks for playing!
Thanks Phantom. I need to share the laugh, 'cos it happened by accident.
I picked it up wondering what it was and why it was there. I got disturb and threw it in disgust, hmmm... interesting, didn't expect that. A re-load to check and then I was on my way... with a huge grin! I couldn't use my blackjack but I had an absolute blast carrying that around and clearing out the whole mission. Also the occasional planning required to keep it with me as I ventured further into the map added to the mission for me - thanks for that design.
Phantom on 17/1/2019 at 17:15
@Username - Thank you! I'm glad you enjoyed it and finished without clues!
@Galaer - Wow you really worked hard to leave no stone unturned. I'm happy to hear that someone successfully ghosted it and that you enjoyed the story. There is definitely more to the story. ;)
@Relayer2112 - Thank you for playing! I tried to make the interior maps as crude as possible, in hindsight though it would have been helpful to include a compass on those maps since the orientation is different than the mine and sewer map!
@BlackJack16 - That is very funny how you found out about it's usefulness. By the way there is a use for the blackjack in this mission, though I don't think anyone has found it yet. That is an easter egg as well.
HauntHunter on 1/2/2019 at 17:28
Just finished this gem. Gave up on it way too early. My daughter asked me about it and told me she made it to the asylum. Went back and finished it this morning!! What a treat! 10 out of 10!
Ravenus1 on 9/2/2019 at 03:07
This was excellent, I enjoyed this so much.
Phantom on 9/2/2019 at 21:04
@HauntHunter - I'm thrilled that you went back and finished the mission. Also happy to hear that your daughter navigated her way to the asylum. I don't know her age but either way passing down your love for TDP is great! Thank you for playing!
@Ravenus1 - A short and sweet review and I love it! I appreciate you playing my FM. :D
The Mike on 23/2/2019 at 19:23
I'm...actually stunned. How am I 18 missions deep into this contest and STILL finding missions that could contend for 1st place? This was incredible Phantom.
Here's my usual laundry list of spoilery things:
-The Matron was such a great villain! I like that you never really have a confrontation with her. Even at the end all you can do is run the F away.
-I always appreciate an undead mission that screws with the player. So often Garrett is breaking into haunted structures, and the worst the forces beyond life and death can do is send some lumbering zombies after him? Booo (that wasn't a ghost pun)! Not here, though. I loved the doors slamming behind me, spaces transforming before my eyes, and things moving around corners just out of sight and then vanishing. I WAS THOROUGHLY SPOOKED.
-The level design was smart all throughout this one. It felt big, but I was always able to get my bearings. That's mostly because not just every room, but every FLOOR felt unique.
-The plot twist right at the end has me wanting a sequel bad, homeboy!
-This isn't exclusive to this mission but...is there any bigger slap in the face than getting broadhead arrows in a 99% undead mission? COOL ABOUT 16 OF THESE SHOULD TAKE OUT ONE HAUNT, NEATO.
Thanks for releasing this one, it was a joy!