Mat99 on 16/1/2019 at 21:34
Quote Posted by Tannar
Very glad you enjoyed the mission!
Very glad You guys made it ;)
Quote:
Not sure what you are missing in loot [...]
if you're playing on Expert. It is in a locked footlocker in the tavern. Ahh it must be it, if it's worth is 25? ;) I never found the key, and during the game for some reason I was always thought the box contains some equipment like Flash Bomb or Healing Potion! Probably some fake-brain-shortcut after reading one of readables nearby? Never mind ;) My brain tricked me or I was suggested something else :)Quote:
There are some
[...] loot spoil cut [...] I found them at the very beginning :) Actually before cross both wooden bridges I have round 555 of loot in my pocket, so all "south" loot just before I got the "proper city" was found, assuming that the final 25 is in the box mentioned above ;)Lucky I have them, because You spoiled the loot and its places ;P That's why I asked for
GGG-ingredients, not for specific loot-piece(s) ;)
{klatremus MODE=ON}
Call me strange {klatremus MODE=OFF} ;)) ;PP
SlyFoxx on 17/1/2019 at 00:02
Mission 2 expert
Were is the key to the [spoiler]library office[/spoiler]?
Dahenjo on 17/1/2019 at 00:53
Quote Posted by SlyFoxx
Mission 2 expert
Were is the key to the [spoiler]library office[/spoiler]?
It's
inside.
Maybe
take a breather out on the balcony.
SlyFoxx on 17/1/2019 at 14:07
Still can't find it. Outright spoiler somebody please.
Sagittal on 17/1/2019 at 14:58
Quote Posted by SlyFoxx
Still can't find it. Outright spoiler somebody please.
Look right outside from
the Library balcony for the
route you need.
SlyFoxx on 17/1/2019 at 15:04
So I'm the only one who missed THAT? :o
Mat99 on 17/1/2019 at 23:43
Quote Posted by Tannar
Also glad that you mentioned the
"sack of gear" in the temple. That's something we never considered, but will give it some thought for the revision that will be released later. The existing puzzle seem to be a little 'broken' and incoherent ('broken' is bad word because technically everything is OK, but can't find better word right now), however I completely understand the "contest rush" things and lack of time to polish the puzzle. Yes, it works in 100% now, but due to the "Sack" and other thing in my mind, I have an evil idea to move the players out of balance and drive them mad ;DQuote Posted by Tannar
Regarding the
"ground-torches" in the temple, yes, all they do is give light. They were intended to open another passage, but there wasn't time to finish that building before the contest deadline, so for now they just give light. That may change in the revision, though. All is clear now :) I HOPE for a more extensive section in future, actually this place begs for it :) Also have some ideas how to make life difficult for expert players, in the temple ;)Considering the lack of time I presume that's why some of the books didn't have a texts content, yet there are few MORE bugs I achieved. I suspect and I'm completely aware they could already be described in there, but I'm still before mission #2 and I don't want to read the thread yet (spoilers and similar things), so I apologize in advance for any repetition If they are all known well.
- The hooded guy in Wighterington's has a tendency to stuck in the desk. Instead of patrolling, he's just walking in one and the same place.
- Near Lash'es office there is a fireplace - silent Thief patrolling there. When you shoot the Water Arrow in the fire, flame animation disappears but fire-glow still exists :D Its light is not affected to the player and environment any more, but it looks weird ;) The same thing in Raoul's palce.
- The guy in library (place with the Rope Arrow at the rafters) goes to the 2nd alarm, but never in 3rd. Maybe it's temporary intentional (?), because chandeliers aren't extinguishable.
- There was a little problem in basement with the illegal green-herbs ;) but... I need to check something to 100% confirm. EDIT: No! Everything is OK there ;)
- A bit controversial topic or divisive issue, so maybe I should not mention there about it, because of a storm with thunders and a wave of hatred in my direction from the others ;D ;) ;P but... since I've started: You should force all five OBJ\BUSHxx.BIN files in mission's directory, unless it's permanently intentional :)
Mechs Delight on 18/1/2019 at 01:04
Thanks for this atmospheric, suspenseful, heart-rending mission!
Galaer on 18/1/2019 at 21:56
OK, both missions ghosted. The first one took me 1 hour 15 min and second - 3 hours.
Mission 1 was easier. The situation with partially friendly NPC on the streets confused me. Also I was forced to skip safe in Depository Building. Old man there is walking in place in front of safe and whenever I'm getting close he notices me. Also it surprised me woman in tavern kitchen standing on the table. This happens also in Mission 2 in Laundry.
Mission 2 is much harder. There is lots of guests that made my life much harder. Pretty much 2,5 hours is just hiding from them and the rest is haunted area and escape. I was lucky to get loot from Nightingale bathroom. More tricky loot was from bathroom with fighting guard in front. Also I had big problem with Lounge. When I used water arrows in this room, servant started mumbling about intruder with a bow. I figured out that I need to douse fire and candles in chandelier while being outside the room and out of the view. Another interesting thing is - after opening and closing double door sometimes NPCs have problem with opening them and just walk into door. I skipped ballroom, because flying head see me no matter how hidden I am and immediately attacks me.
I was forced to destroy 1 training dummy in "darkness wanna kill you" corridor and the mirror. I put 4 items into moonlit the first time I appeared in Conservatory. The rest of the mission is pretty easy.