JumpinBlackjackFlash on 19/4/2019 at 02:00
Wow! I'm playing this, and it's bringing back the feeling I first felt many years ago playing Thief 1 for the first time and scurrying around the streets looking for a way into Lord Bafford's Manor.
First attempt on this map and I fled from guards into a waterway, but got ground to paste by a water wheel while trying to climb out onto a ledge.:laff:
Second attempt, things are going better, lots of close-calls but not spotted yet.
I appreciate the little nods to the original games like how you start out next to the Downwinders Thieves' Guild.
bbb on 17/6/2019 at 02:38
WOW! This was one of the best missions I have ever played. Excellent job son_of_a_dude. I looked for an email to let you know how much i enjoyed this mission but was unsuccessful.
The architecture was simply fantastic. Because of their talented at building city missions, I love missions by Melan and Skacky and this is right up there with them which is a supreme compliment. I played the mission very slowly as I did not want to miss one inch of this mission. I take my hat off to you for such a great effort. Enjoyable in every direction. Fun gameplay. Interesting objectives and beautiful architecture.
Great job. Build more!!!!! We need more missions like this.
bbb
Renault on 17/6/2019 at 03:27
FYI, son_of_a _dude is skacky, it was just an alias he used for the contest.
bbb on 17/6/2019 at 16:00
Dah! I guess I should pay more attention. No wonder I loved this mission so much.
Sorry Skacky. I loved this mission so much, I am going to play it again tonight.
jiansonz on 13/8/2019 at 22:01
Excellent, fun and very good looking overall. I enjoyed this mission a lot, and I am still doing it during a replay, hunting for more loot.
I misunderstood the instructions for the safe - had to go here for help. I thought I should flip all switches once, then one more. Nothing happens. Press button - just a reset...
Never understood that I should flip the extra (tenth) switch twice after flipping all nine the first time.
I think my way into the butcher's shop was right up his way of doing things: banging on the door, luring him to a dark place, running around him and KO. Thanks for the key...
(then the first time, he nailed me from beyond death with his mine I didn't see!)
I like that there is possible variation for what happens with the AI. On my second playthrough, one of the Bailiff's tough-boys killed a guard on the street. Whew...
With all the scary and dangerous heights in this mission, I am thankful for the ample supply of healing potions and food.
I am not quite as good as the best loothunters here - still missing 653.
I read something about magpies having stolen some valuables. I have only found a nest with a gemstone. I presume there are two more nests, with a sapphire ring and a bracelet, right?
Someone asked about a chest behind a bookcase in Blexham manor. I'd like a hint for how to get behind (or open) that bookcase in the first place, and which one it is. Please...
BTW, I have only found a single secret switch (the one related to a Keeper). Are there any more?
Three things I think could have been done better:
* Street lamp sounds are annoyingly INSANELY LOUD! (Can I do something about this other than simply lowering main volume?)
* Different rules for different roofs regarding how slippery they are. Not related to type either. There are some of those red roofs that make tile sounds when you walk on them. Some of them are quite (45 degrees or even more) steep but still provide excellent traction while others just throw you right off. That one in front of Reyensford manor is mean - there are a couple of inviting gargoyles you can jump to from the pool garden and it looks like you can then jump onto a not-so-steep roof. OK, you can, but then...splat! Not nice.
* Street lamps and some trees are (inexplicably) not possible to mantle onto. That's annoying, that you (as a player) don't know the rules in advance for what's possible and what isn't.
jiansonz on 16/8/2019 at 21:32
I've found several more loot pieces. Love how well hidden some of them are - and some coins are so small!
Found a piece in the chapel by blind frobbing. After a reload I could see that it is indeed possible to see it from a certain angle, and it is in a spot where the player is quite likely to do a thorough search, so I think it's fair.
Still missing 365. Haven't found any "plumsies" (that someone wrote about) either. Pagan related? I would appreciate a hint about where that place is.
EDIT: Found one of the things I asked about in last post - in Lady Blexham's library.
DeWall's revenge on 23/9/2019 at 13:50
Hello Fello rogues!
I'm a my wit's end with Skacky's FM "The Sound of a Burrick in a Room".
The level works fine in all aspects exept for the fact that some of the characters have reversed their textures, meaning their face is in their neck and vice versa. Normal guards (the purple taffers) look fine, but downwinders, Ramirez guards and i think it's Raoul look like some mishapen creatures with faces on their necks and elbows and chainmail for a face.
While it may be usefull for roleplaying Garret having some lovecraftian nightmare it really detracts from the intended experience which have made me put off playing what by all accounts should be on of the best FMs out there :(
-I am using TFix 1.27, HD-mod 1.2 and EP2, in that loadorder
- I am playing in fan mission mode with ND-graphics settings
- My google-Fu haven't uncovered anyone with similar problems and i have tried full reinstalls of everything now to no avail.
- Other FMs work fine
If anyone could help me out they would be a more popular person in my book than Gavil himself
Best regards
Stefan_Key on 23/9/2019 at 14:03
As far as I know, I quote from the TFix thread :
Quote:
INSTALLING ADDITIONAL MODS:
also, you don't use EP2, NecroAge and HDmod together, you pick just one. EP2 and NecroAge can be activated, deactivated and even swapped on the fly, HDmod cannot.
trefoilknot on 23/9/2019 at 14:04
Many missions conflict with HDMOD and some (though far fewer) run into issues with EP2. I believe the readme of this mission specifically says to turn off all mods—most of Skacky’s missions do.
Try playing totally vanilla and see if that works.
Yandros on 23/9/2019 at 14:22
Yes on that, and in fact the contest thread specifically stresses not to play the contest missions with any mods installed.
Also I merged your thread into the main thread for this mission. In the future, search for and find it and post questions there, that way all the questions relevant to a FM are in one place.