Psych0sis on 30/12/2018 at 00:35
@ticky
last one is in the main chapel next to the pews
BlackJack16 on 30/12/2018 at 02:46
Just started this mission and finding some objects are blue. At the start, if I turn right the arch is blue. Rugs / carpets in a house to the north of the start area are blue. In the centre map area the building to the NE has a blue facade (purple building on map).
What's missing in my thief install to cause this? I'm playing using a fresh install of Thief with TFix 1.26a applied. TIA
bbb on 30/12/2018 at 15:58
I really enjoyed this mission. There have been some constructive criticisms but to me it felt very “classic Thief.” I liked the premise and although we have seen the five switch objective before, it was well done and quite nostalgic. Gameplay was fun and plenty of places to explore. A rope arrow would have been nice.
Nice job.
bbb
McTaffer on 1/1/2019 at 01:02
In some ways, I thought that the premise of this mission was what every mission in the contest was going to be, a sort of "greatest hits" of TDP. From the description, I was expecting a huge amount of OM porting, but I was surprised to find that it was all original. The lack of a rope arrow was an odd choice, especially given the location of the Eye. I also think the story could have been developed beyond a few single paragraph readables.
bassoferrol on 1/1/2019 at 14:02
Quote Posted by BlackJack16
Just started this mission and finding some objects are blue. At the start, if I turn right the arch is blue. Rugs / carpets in a house to the north of the start area are blue. In the centre map area the building to the NE has a blue facade (purple building on map).
What's missing in my thief install to cause this? I'm playing using a fresh install of Thief with TFix 1.26a applied. TIA
Me too.
Unna Oertdottir on 1/1/2019 at 14:10
This mission has no custom textures. So you might be missing TG resources. Playing with T1?
BlackJack16 on 1/1/2019 at 23:45
Quote Posted by Unna Oertdottir
This mission has no custom textures. So you might be missing TG resources. Playing with T1?
Confirming mine is a fresh T1 install (not TG) with TFix 1.26a applied and playing TDP20 missions with T1.
bassoferrol on 2/1/2019 at 16:40
Quote Posted by BlackJack16
Just started this mission and finding some objects are blue. At the start, if I turn right the arch is blue. Rugs / carpets in a house to the north of the start area are blue. In the centre map area the building to the NE has a blue facade (purple building on map).
What's missing in my thief install to cause this? I'm playing using a fresh install of Thief with TFix 1.26a applied. TIA
That happens because you are missing a texture folder that pertains to the Gold version.
That folder is called tgtest.
Yandros on 2/1/2019 at 17:16
Yeah, this will happen any time you play a TG mission in a T1 install, not just for this contest. The only "fix" is to get TG.
<Username> on 11/1/2019 at 21:42
The objectives make the mission sound like a joke submission: Bafford's scepter, The Eye, The Horn of Quintus, and Ramirez all in one mission?
Some of the architecture and the lighting in this mission are very nice. Other parts are an obvious copy & paste job. This is especially obvious in the building reminiscent of Lord Bafford's Manor. There is even a readable that mentions all the rooms look the same. Clearing the symmetrical box rooms at Bafford's was rather tedious.
The whole mission is way too easy. This could easily be adjusted if the guards and servants walked through the rooms instead of just standing there, staring at the wall, waiting for you to blackjack them.
There is no real story. The readables are extremely short and don't convey an atmosphere. I groaned when I read the one about Benny and the donuts.
All the locations of the levers in the Hammerite church:
Ground floor:
1. In the church, beside the front row pew.
2. In the glowing room, behind an altar.
3. In the machine room, on the ground beside the turbine.
4. In the kitchen, on the stove.
Upper floor:
5. In the library, on the wall opposite the entrance.