MrTeatime on 10/3/2006 at 02:52
Hi, I'm replaying TDS. Firstly, I was wondering why I cannot select Bloom combined with antialiasing in the TDS options menu? It's either 1x AA + Bloom, or higher than 1x and no bloom. What look do people prefer?
Secondly, I notice that there's no option for aniostropic filtering in the game menu. I'm wondering if it's worth enabling this manually in my graphics cards control panel, or is there a way to do it via the games .ini files?
Third, the sound doesn't always play correctly. An example: in the first missions, the first time I went up to the trapdoor below the innkeeper that you knock out, I heard him talking about how he had to cut the pay of his employees or something - quite a lengthy talk and it seemed to be a scripted phrase that he would say when I came to the trapdoor. I knocked him out and read his book, then moved on.
Second time I loaded the game, and the innkeeper didn't say anything when I came to the trapdoor, however this time when I read his book Garrett made a comment about my target (Lord Jeron or something). Surely Garrett's comments aren't random? Though this only played on the second time I went through the mission.
Thanks for any help.
Aja on 10/3/2006 at 03:05
Bloom and anti-aliasing apparently cancel each other out. Stand next to a light source and you'll be able to tell the difference. With bloom enabled, everything looks softer.
Vigil on 10/3/2006 at 16:40
It's more that the game can't process both bloom and anti-aliasing at the same time (apparently the engine can only handle one post-processing effect at a time.) If you have a powerful enough graphics card though, you could have the game do the bloom and then turn on anti-aliasing through your card's control panel - these should work at the same time.
Rogue Keeper on 10/3/2006 at 16:59
In addition, bloom has lesser impact on performance than multisampling. And multisampling starts making an obvious difference in image quality when it's set to 3x or 4x.
OrbWeaver on 11/3/2006 at 17:39
Quote Posted by MrTeatime
Hi, I'm replaying TDS. Firstly, I was wondering why I cannot select Bloom combined with antialiasing in the TDS options menu? It's either 1x AA + Bloom, or higher than 1x and no bloom. What look do people prefer?
Bloom and AA don't work at the same time because of the way the graphics card works. In order to do the bloom effect the scene is rendered to a texture which is then processed with a filter. Antialiasing is performed in the final stage of the rendering pipeline and does not work when a scene is rendered to a texture.
Quote:
Secondly, I notice that there's no option for aniostropic filtering in the game menu. I'm wondering if it's worth enabling this manually in my graphics cards control panel, or is there a way to do it via the games .ini files?
You can probably force it through the driver but I wouldn't bother - given the poor performance of the TDS engine it is probably not an option worth enabling (unless your graphics card is so fast that it makes no difference).
Holywhippet on 12/3/2006 at 23:56
Bloom is part of HDR and some methods of rendering don't allow it and FSAA. The upcoming Oblivion can't do HDR and FSAA at the same time. However, Half Life 2: The Lost Coast allows both at the same time.