tiger@sound.net on 31/8/2006 at 06:57
Quote Posted by Clock
No, I didn't go that route first. Does that mean you CAN do something for me ?
[SPOILER]Well, if I remember correctly, you can go upstairs and one of those rooms should let you backtrack to the place where you can free his prisoners? (Then all of your objectives should be complete and that should allow you to dump the body and get the ending, I hope.) [/SPOILER]
Clock on 31/8/2006 at 14:59
Ok, after a fourth look-around, I found an escape.
[SPOILER]The room upstairs that leads into another room itself has double doors that I never saw before[/SPOILER]
Thanks, I was about to attempt rope arrowing my way back, which I didn't look forward to.
Clock on 31/8/2006 at 16:32
In the room east of the stairwell up to the second floor (the stairs in the NE corner ie) the gargoyle room) there are some double doors which should open because the map indicates something behind them. Do they open?
darkwater on 12/9/2006 at 03:43
Quote Posted by marker98
Shot both and they are on the ground, but the electrical arc is still there and mages can't get out.....all I have left, is this and deal with the last bad guy, in generater room...It's been a great mission.....looks like only a couple of bugs left.....thanks again....marker98
Aim at the base of the electrical standards (close to the ceiling) and they will fly apart. Hitting them where the electrical energy is doesn't work - they fall over and do not fulfill the objective.:thumb:
june gloom on 22/10/2006 at 23:12
i seem to be a little late here (my apologies) but there's a readable in the sleeper's room that i can't read no matter what i do. is this normal? and if i absolutely can't read it, which one is it so i can look it up in the zip file?
there's another one in the master bedroom. apparently they (and several of the doors at one point) are highlighted like they were within frobbing distance, but i can't actually frob the readables.
i'm using the latest versions of minimalist, some parts of john p's collective texture pack, and i have the latest version of the FM.
[later] nevermind. i feel stupid now. :p i continued without them and everything fell into place.
now i'm looking for the flames of everlasting life.
[later] found those too. the builder helps those who help themselves, i guess. :p
~s:a:n:i:t:y~ on 23/10/2006 at 10:34
It's just the way it is. You find a solution yourself as soon as you post at TTLG for a help. It's this forum's good fortune :p
Aspirin on 28/10/2006 at 16:50
Pls, help. I read thoroughly this thread and cannot proceed in FM.
I've got [SPOILER]Krellekh, Mirror objectives. I'm not able to make Keeper, Priest, Priestess, Chalice, Sleeper and Spell[/SPOILER] objectives. What am I missing ??? :confused:
[SPOILER]I'm not able to open picture in room with 2 tables a stairs to library.[/SPOILER]
Ok, I've found the [SPOILER]chalice and put it into fountain. Where's the statue ???[/SPOILER]
This FM isn't easy... but great !
shadows on 8/3/2007 at 07:35
I have v1.1 of this FM and whilst GarrettLoader was installing it, i got error messages that GL could not convert the .ogg files into .wav. Using Winzip i tested the FM zip and no errors turned up... I am using GL v1.41.
Has anyone else had this problem?
frobbin hood on 12/9/2007 at 21:48
Sorry,
Afraid I have to disagree with a few here. That was one of the most dull FMs I've ever played. Too hard to position ropes and climb them for a start. It's actually easier in real life!
Gave up in the end, just no fun.:bored:
Sorry....
qolelis on 19/9/2007 at 13:45
I finally got around installing my new hard drives and with all that extra space I could have all the Thief I wanted installed and more. So, I installed GarrettLoader and Thief 3, and started downloading the few T3 FMs I could find.
After playing a few FMs I got to this one, Krellek's Labyrinth, and I really like it. At times, I even forget that it's using the T3-engine... Anyway, The FM in itself has everything that I like about a mission: Involving story, it makes me want to continue playing and find out what has happened; good atmosphere, it makes me forget that it's "only a game"; great gameplay, I have fun with the objectives and other interesting details. The fact that Constantine is in there somewhere is an extra bonus (anything that makes me think about T1 must be good :) ).
I'm not done yet and am looking forward to the next time. Congratulations for a great mission, so far!