TDS mini-campaign "THE CABAL": part 2 "Night of the Long Knives" by Ziemanskye - by Tiens
clearing on 21/10/2010 at 07:49
Thanks! :)
Melan on 21/10/2010 at 07:53
Already? Great, great, great! :cheeky:
Tiens on 21/10/2010 at 08:40
Quote Posted by clearing
Tiens, Night of the Long Knives or
The Night of the Long Knives?
It is just
"Night of the Long Knives" in the readme-file.
nightchild on 21/10/2010 at 09:39
That was fast. Thank Builder!!!
Ravenhook on 21/10/2010 at 13:04
A question...are there any weapons available anywhere in this mission and are there any healing potion vials, I have mixed it with a guard and a very angry hammer who has binocular vision and I haven't been able to find any shadows so I'm a bit low on health....if not I think I'll pass this bit and wait for the next...yes I did use the rooftops, but am finding that the far seeing guards eyesight is a little off putting...also I noticed on a few bits of roof that there was no sound..a bug?.:erm:
Ziemanskye on 21/10/2010 at 17:01
I'll be honest now, rather than waiting for any more issues to show up:
It is quite buggy, the guards can see exceptionally well (but are fairly easy to get away from), and there's quite a few places where the sounds dont work properly. I got a bad case of Windows Vista part way into building this which completely crippled my ability to tweak, test and correct things.
bikerdude on 21/10/2010 at 18:16
Awesome, I really enjoyed part one...
congrates on the release Z...
Ungoliant on 21/10/2010 at 18:21
damn you guys don't waste time! :eek:
thanks for this!