TDS mini-campaign "THE CABAL": part 2 "Night of the Long Knives" by Ziemanskye - by Tiens
Ravenhook on 21/10/2010 at 18:31
Quote:
I'll be honest now, rather than waiting for any more issues to show up:
It is quite buggy, the guards can see exceptionally well (but are fairly easy to get away from), and there's quite a few places where the sounds dont work properly. I got a bad case of Windows Vista part way into building this which completely crippled my ability to tweak, test and correct things.
I feel your pain...dromed gets me like that, but...
are there any other weapons in the level:thumb:
nightchild on 21/10/2010 at 18:52
I have been to the first objective's meeting pointallthough it was easier to go via the streets than rooftops- less complicated for me- and now I am heading west . So far I had frame problems in some places and indeed the AI's have sonar vision but I don't realy mind about these things.What is a disavandage for me so far is that you do not give anything to the player; up to now any way.No door or window to open and to find a little something inside, no secret(that I found anyway) on rooftops to make your travel intresting,nothing that makes a thief happy. :( And what is going on in this city?No one but guards outside, two dead women, strange-but nice- buildings, public and private with no doors(?) and readables that make no sense-so far- to me?I realy wish it is getting warmer on the way on!!Please, if at some point you consider about a revision, add some frobbable things and some loot on the way to keep people up and going.And some potions also ;)One last thing; is everything sooo gray and almost washed out or is my pc to blame? Again, maybe it is too early in the mission to have an opinion, but on the other hand,since so much work is been done for this, the sooner you have feedback, the better, if you wish to change something :)
Melan on 21/10/2010 at 18:58
Interesting - some parts of it are an excellent reimagining of Life of the Party, just with a lot more openness. Great vistas and facades, even if empty. The new interpretation of stealth can be frustrating, but the openness of the level makes up for it. However, I am stuck. I found the tavern where I was to go, but can't get in. The door is locked, there is a courtyard with lights cast on the floor but no way in, and can't climb up the roof from here (looks like banners don't work as ladders in this part). What next? :confused:
nightchild on 21/10/2010 at 19:11
Quote Posted by Melan
Interesting - some parts of it are an excellent reimagining of Life of the Party, just with a lot more openness. Great vistas and facades, even if empty. The new interpretation of stealth can be frustrating, but the openness of the level makes up for it. However, I am stuck. I found
the tavern where I was to go, but can't get in. The door is locked, there is a courtyard with lights cast on the floor but no way in, and can't climb up the roof from here (looks like banners don't work as ladders in this part). What next? :confused:
You do not have to go inside the tavern.
Melan on 21/10/2010 at 19:40
Thanks, I figured that much, since there is no way in, not even from above. What then? I explored the surroundings, and even got chased around town by a guard, then a bunch of hammers, but did not find my target even though the objective says next to the inn.
nightchild on 21/10/2010 at 20:19
Quote Posted by Melan
Thanks, I figured that much,
since there is no way in, not even from above. What then? I explored the surroundings, and even got chased around town by a guard, then a bunch of hammers, but did not find my target even though the objective says next to the inn. look around the tables at the inn's terrace
Melan on 21/10/2010 at 21:28
Thank you - that did it, and let me complete the mission.
Again, very interesting. Extremely ambitious, and in different ways from the first part. The city is to die for with the pure rooftopping experience. A lot of (but not enough) FMs do it, but none have come this close in openness and the sheer size of things of buildings you are leaping across. You've got towers that are really soaring above the roofline, the badass cathedral, and a lot more. I see it is not a completed design due to technical problems, which is too bad, but what is there is simply monumental.
nightchild on 21/10/2010 at 22:05
You are wellcome Melan! Yes, we should have more rooftop missions :)
The Elusive One on 23/10/2010 at 15:46
Hmm, can't figure out what is probably the last objective. Where is that river you're supposed to jump into?
Melan on 23/10/2010 at 18:55
Fairly simple: when you enter the side tower with the body, go forward, mantle on the railing, then jump down.