TDS mission: Valley (June/04/2008) UPDATE:All Languages. - by Flux
Garrett's Shadow on 3/8/2009 at 11:34
Quote Posted by Dafydd
I'm just running around like a chicken with its legs cut off; this is very frustrating.
um, not to nitpik, BUT, it's "a chicken w it's
head cut off"!
one w no legs could'nt very well run around
at all!!!hee hee
Garrett's Shadow on 3/8/2009 at 11:38
Quote Posted by Slingblade
Thanks, Stingm. After some very
thorough (I mean, nose-in-the-dirt) key-searching, I completed the mission. :mad:
hope u remembered to wash yur face then after THAT kinda of searching! haha!
Garrett's Shadow on 3/8/2009 at 11:55
Quote Posted by platz
Any French translation started yet ? (I could help a little)
btw Flux, any idea why FM objectives never display using a french TDS (whatever user.ini I use) ?
could be wrong exe being used?
chack out the "thief fm's have no objectives (blank)" thread, try what potterr had me do.
Garrett's Shadow on 3/8/2009 at 12:04
Quote Posted by fraten
I missed the climbing gloves though
never thought i would
ever hear THAT! :wot:
I miss the rope arrows! lol!
Garrett's Shadow on 3/8/2009 at 14:56
thank god that Pagans bes so goodly much deadwood in the headsy, cuz if they were live root in the headsy, sneaksy Garrett would have a much much harder time against them!
i mean they got moss arrows right? (ofc "Pagans" do!!!), and what do moss arrows do when they hit a person? and just what exactly could a choking Garrett ever do to prevent himself from becoming a pincushion for Pagan broadheads hmm?
Garrett's Shadow on 3/8/2009 at 15:14
i am not very deep in the place yet, heck, have'nt even got to the keeper's place yet, still in the main large area, have seen the gate w the lock note and ko-ed two pagan archers near the wooden plank bridge)
but there is a door w a wood "ledge" that i just can't seem to jump to, and it isn't near the electric fences either (as was mentioned in anothers post!)
can i get to that door? is there any reason to? :confused:
Garrett's Shadow on 3/8/2009 at 18:09
Quote Posted by elkston
I'm about to finish the mission, but there is one door that has eluded me ...
[spoiler]
There is a door in the center of the big chasm (to the right of the Shaman's quarters) room that is seemingly unreachable. Its too far to jump to from any location.
Is there a way to reach it from elsewhere? Is there anything behind it at all?
[/spoiler]
i have'nt ever been able jump there either!
could sum1 plz answer this?
it's a door in the very first area, the BIG open area w big chasm and ledges u go up on!
Garrett's Shadow on 3/8/2009 at 18:33
whats with that door at far end of area w bunk beds,chests, and training dummies where that pagan was practicing?
it's up a small incline and has a wooden area in front of it, it highlights but is unpickable, don't tell me, it needs yet another key? :confused:
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hahahahaha! it's Dyan's Backdoor
that says a LOT about her proclivities that it opens (pun def intended!!!!) onto the training area with no fewer than 8 bunk beds!
(u know those pagans!!!!) :devil:
Garrett's Shadow on 3/8/2009 at 20:32
i pulled a lever that was inside a cage in an area just a bit before the forest area, a transformer thingy shot out a bolt of lectricity just once and that was it.
what the heck did i do there? anything?
Garrett's Shadow on 3/8/2009 at 21:39
with (lol) another as yet unanswered question!
are there supposed to be only 2 spastic shamen in the ruins?
cuz i thought i had read sumthing about 3! :confused:
and BJ-ing them was'nt hard at all, even tho they did'nt slow down for me after taking the wands away!
i just used the stopping point trick, heck - i use that for reg (non spazzo) ko's too!
(gotta be fast tho, rush em an cosh em just as they BEGIN to realize they heard sumthin!) :ebil:
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i took out 2 of those Euell Gibbons walking nightmares! how many are there - i saw one more before my feet took over and got me the hell outta dodge!