Legion420 on 31/8/2009 at 15:59
SPOILER WARNING CRADLE STORY REVEALED BELOW
Has anyone else ever noticed that when you are playing the Shalebridge Cradle mission, Laurel states when you find her gown in cell # 5 of white hall, that
"The Staff blamed him for what happened to me, they were wrong"
this is impossible. Garret says at the beginning of the mission that the cradle "used to be an insane asylum, and before that, an orphanage"
the patient in cell #5 was an insane asylum patient and laurel was an orphan. the two were never in the cradle at the same time so how could he have been blamed for what happened to laurel? when she was murdered the cradle was jsut an orphanage. how the gown got into that patients cell long after the cradle was not even an orphanage is beyond me.
:P GJ eidos
BTW THief3 is my fav game so plz dont put responses saying that im hating ont he game etc lawl ive played it for thousands of hours and this is the only fault i found in the story ;)
lemme know if you find anything like this.
I also have a complete video walk-loot through that i am working on (almost done) where i play the whole game, towns missions side missions etc etc, without getting caught, knocking out everyone out and not letting their bodies get found for the whole game etc etc.
(
http://www.youtube.com/view_play_list?p=960148EDE6F0E982&search_query=thief+3+deadly+shadows+walkthrough)
Yandros on 31/8/2009 at 16:08
For a short time, The Cradle was both an orphanage and a mental hospital. The orphans were kept in the nursery tower and weren't supposed to mingle with the patients, but it happened of course. It's all pretty well documented in the texts.
Now cue jtr7 to provide specific examples to support all that...
Hamadriyad on 31/8/2009 at 16:33
Quote Posted by Yandros
For a short time, The Cradle was both an orphanage and a mental hospital. The orphans were kept in the nursery tower and weren't supposed to mingle with the patients, but it happened of course. It's all pretty well documented in the texts.
Yes, that is the most scary thing about Cradle.
Quote Posted by Yandros
Now cue jtr7 to provide specific examples to support all that...
Yes, we are waiting, heh heh. :ebil:
DJ Riff on 31/8/2009 at 17:30
(
http://gillen.cream.org/thecradle.pdf)
Quote:
The level’s genius is that it never explicitly states its
purpose. The truth is only approached tangentially, in
the non-linear method of storytelling entirely unique to
games. That is, through immersion. The level doesn’t tell
you a story. It gives you clues, and you tell the story to
yourself. It’s this process of realisation that provides some
of the most disturbing moments in The Cradle. You’re
told from the start that it used to be a madhouse. You’re
told that before that it was an orphanage. It’s only when
you’re inside, reading a child’s scribbled note, that you
realise The Cradle served both purposes
at the same time.
Hamadriyad on 31/8/2009 at 18:11
Impressive artical!
Legion420 on 31/8/2009 at 18:52
ah-ha! i stand corrected!
"They moved us to the nursery tower. I guess they needed to make room for all those patients. Drept says not to cry so much because it makes Miss Arthur mad"
the letter is not signed and i totally didn't pick up on what it meant after tons of times reading it through quickly. that's what i love about thief games tho, even in the original i would still find stuff years later that i didn't find any of the times playing it through all sorts of ways (rush, explore, blackjack only etc etc)
the only thing i wish is that they had more loot that was super hard to find like in the first and second ones when you would have to break a painting or shoot a rope arrow to some crazy spot and get the super secret loots off the beaten path that someone who was jsut running through the game killing everyone wouldn't find :D
thanks for the post i think ill leave it so others can read too, should i mark it as a spoiler? ya?
thx
theBlackman on 1/9/2009 at 01:15
Quote Posted by Legion420
[...]thanks for the post i think ill leave it so others can read too, should i mark it as a spoiler? ya?
thx
Instead of spacing 4 pages, use the spoiler button (THE BIG BLUE S) or just use {spoil} TEXT {/spoil} but use
[ ] instead of
{ }And you get this
the spoil button and the code hide the text and if you use quote on this post you can see the code.
You also might want to change your profile so that members can send you a
Private
Message, or
PM. You will find it useful as long as you stick around the forums.
Legion420 on 1/9/2009 at 01:24
ah cool i didn't know about that button and you should be able to pm me now
Legion420 on 1/9/2009 at 01:27
oh and i cant put the spoiler thing over everyone's text so ill just leave it like that :P
theBlackman on 1/9/2009 at 01:32
Quote Posted by Legion420
ah cool i didn't know about that button and you should be able to pm me now
Try it again. You have authorized a EMAIL, but not the PM function. Take another look and you will see "...Private Messages..."
You can't "spoil" messages written by others, but you can always "EDIT" your own and add or remove portions. You can also edit a current message and not need to have two or three messages back to back to back to finish out a thought. :)
EDIT
Like this. You have Email contact permitted, but the PM function is not there. To check just click on your user name at the left. It will show you a dropdown with the permissions you have active, as well as other info. If you don't know how to read spoilers (forgive me if you do), just left click on the blanked out portion.