TeeJay on 1/9/2004 at 19:02
Just to be a quibbler as well, it's spelled "en garde." :thumb:
*Zaccheus* on 25/9/2004 at 21:53
Wow - this is fantastic.
:)
Just one question:
The mod introduces a limit on the number of arrows etc you can carry. I don't recall any supply limit in T1 & T2 although I am aware that there were far less supplies to be found.
Is there any way to remove the limit on the number of broadhead arrows etc I can carry? That is to say, what ini file do I need to change in order to remove the limit, and could you make it optional in the next installer.
Overall this is great work and I'm enjoying T3 a lot more now.
Thank you.
:)
New Horizon on 26/9/2004 at 13:50
Sounds like you're talking about "The Minimalist Project", not TDS tweaker. Minimalist is a one stop Mod, tweaker is, well, a tweaker. ;) I supplied the answer to this question over at the Eidos forums. :)
*Zaccheus* on 26/9/2004 at 17:09
oh crap - it's because they are both v1.2 !!!
:o
alexfromnowhere on 30/9/2004 at 10:24
Eeem sorry for replying in such old thread, but i want to ask will it be finished? will developers add a possobility to change the amount of gold you need to find in expert difficulty, for example, i must find no 90% but only 50%...
New Horizon on 30/9/2004 at 14:20
Quote Posted by alexfromnowhere
Eeem sorry for replying in such old thread, but i want to ask will it be finished? will developers add a possobility to change the amount of gold you need to find in expert difficulty, for example, i must find no 90% but only 50%...
I'm going to sound like a salesman here with all the pushing of the project, but have you tried "The Minimalist Project"? It gives a more Thief 1 and 2 type experience. The loot requirements are only 80% and "special loot" is optional.
(
http://www.timgormley.ca/~minimalist) http://www.timgormley.ca/~minimalist
If you don't want an experience closer to Thief 1 and 2, then I don't suggest you install this mod.
Happy Taffing.
alexfromnowhere on 2/10/2004 at 07:48
But i did't like that this mod change Font's and menu stile, i'm also using Jhon P. and his menu i like more
gazchap on 11/10/2004 at 19:40
Right... as you may have noticed the Tweaker hasn't been updated for quite some time.
Unfortunately, I underestimated the amount of stuff that would take precedence over development of the tweaker. Other (paid) freelance projects etc. all have taken up my time and will continue to do so for the foreseeable future.
THEREFORE, I am going to give up development of the tweaker. However, I'm more than happy to send the source code and project files to anyone who wants to continue developing it.
Be warned - I'm not the best coder in the world (by far!) and most of the code is uncommented. It could probably have been coded in a MUCH easier way, but these things are always noticed most in hindsight.
Please e-mail me using the (
http://www.gazchap.com/contact/) contact form on my website if you are interested in taking up development. All I ask is that you keep my name in the credits (if you keep any of my code, that is!) and grant me permission to host any updated versions on my website so that it can be kept up to date (credits will of course be given on my site!)
New Horizon on 12/10/2004 at 04:24
Quote Posted by alexfromnowhere
But i did't like that this mod change Font's and menu stile, i'm also using Jhon P. and his menu i like more
Yes indeed, the fonts are the originals from the first two games. :) Anyway, there is a gamesys tweaker around here somewhere that will let you adjust the amount you need to find. Take a look in the tweaking thread. I think it's in there. ;)
gazchap on 17/10/2004 at 13:12
I have now passed development of the T:DS Tweaker over to an individual known as Keeper Sol.
I will still be keeping my website up to date with new releases of the tweaker, and I'm sure Keeper Sol will keep his own website updated (if he has one!)
Thanks to all for the kind words and encouragement over the course of development, and apologies also for the long time between updates! Unfortunately "real life" must take priority, hence this decision ;)