Soul Tear on 8/1/2015 at 14:43
Quote Posted by Nameless Voice
It's better to redirect the stim (by "Stimulate Object: Source") and then place the receptrons on the object that initially sends the stim to the player.
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You're right. I think that should be used Alert response: to disable the button in the inventory at the Alert level (3) and to enable it at the Alert level (0). Maybe R&S for use Set Property. This is similar to how impossible to save the game during the battle in some games.
But I need instruction.
Quote Posted by Nameless Voice
It's better to redirect the stim (by "Stimulate Object: Source") and then place the receptrons on the object that initially sends the stim to the player.
How do I add it to Yandros's setting?