LarryG on 29/7/2015 at 12:39
I never mentioned MeshUp. I'm using meshbld. Meshbld is used automatically by NV's 3ds to bin when processing a 3ds file to make a mesh. I'm not using MeshUp.
Yandros on 29/7/2015 at 15:02
He mentioned it because it looks like it's what's running when the crash happens.
LarryG on 29/7/2015 at 16:26
But that failure happens because meshbld fails to create a bin, so meshup has nothing to work on.
Yandros on 29/7/2015 at 19:51
Ah, understood.