TG FM: Lord Robert's Painting (Jan. 3, 2018) - by vegetables
Corsair on 6/1/2018 at 22:34
Very nice mission. I had an itch to play some TG and this really hit the spot. I really like the depths of exploration and the numerous AIs. Loot wasn't too hard to find either.
itllrun10s on 7/1/2018 at 14:34
I really, really enjoyed your mission, vegetables. It felt fresh, but familiar. Great job!
vegetables on 7/1/2018 at 14:57
Thanks everyone!
bjack on 7/1/2018 at 20:11
Nice fun mission Vegetables. Completed it a few days ago, on expert, with about 1000 loot missing. I've found all the loot many other taffers have said was hard to find, so I am missing something big. While I don't think it is the full answer to the "lost loot", I still would like to visit the only area I think I have not found and explored. The spider caves. Will someone please give me a hint or outright spoiler for where that location is? A sewer readable that speaks of a lost purse says the nest must be close by. I found the the purse location near the many armed pump machine, but cannot find any access to any spider area nearby. Hints please :) If that area does not have a lot of loot, then I must have missed some hidden stashes somewhere else. Is there a loot list available? I did not see one in the compressed file.
vegetables on 7/1/2018 at 20:30
To find the spider cave, look up. You can hear spider noises when you're close.
Fortuni made a loot list during testing, I want to wait a little longer before releasing it though.
jiansonz on 7/1/2018 at 22:40
I have a save where everytning except exiting a gate is done, and I still play it in short sessions looking for more loot. After I got the help with that open sideways crate stash thing and also finding out that the apartment you enter from some pipes across the street also has a lower floor (how could I've missed that at first? (smacks head)) I am now down to 445 lost loot. Once I saw that the rafters in Lord Robert's main entrance hall are wooden, I thought I was on to something more...but that looks like a no...
EDIT: Found a secret stash in Robert's bedroom - 295 missing now.
bjack on 7/1/2018 at 22:42
Thanks for the tip and I respect the delay of the loot list. This is one of the few FMs I have played that I have not had to get at least one hint to complete it. Getting all the loot is another matter. :) I usually only use loot lists if there is a super high loot objective and I am 80 short ;)
In truth, I've played from near the end 3 times now, going back over the map and finding more loot. The first completion yielded only about 2800. I had missed a substantial stash. One thing I have not done is go back to the first areas again the make sure I didn't overlook anything. I could not find any wood there though to rope up.
One thing that frustrated me at the beginning was the ledge near the closed gate. I had grabbed a crate and threw it up there, then shot it with a rope arrow. I heard the hit and the unfurl of the rope, but nothing dropped down... I spent 10 minutes on this! ;) I tried over and over, thinking there was some bug. Uh duh? There is a pipe to climb? :)
Soccorro on 8/1/2018 at 08:33
I still dont get why thats a good thing? Thief 2 has enhanced mechanics and the modloader is less complicated to use... *millennial whining*
Unna Oertdottir on 8/1/2018 at 13:31
This mission was fun. Thanks :)
Renault on 8/1/2018 at 15:48
Quote Posted by Soccorro
I still dont get why thats a good thing? Thief 2 has enhanced mechanics and the modloader is less complicated to use... *millennial whining*
The solution is simple - stop using Darkloader.