urgrue on 1/12/2018 at 20:50
Quote Posted by fortuni
A Few? I think your inability to count is as spectacularly off the scale as your inability to understand R18 words :D
Nothing wrong with your sense of irony, though :)
Calibrator on 1/12/2018 at 21:14
Contest entry or not - I think this mission at least wins the prize for "Longest Readable in a Thief FM".
:p
Unna Oertdottir on 2/12/2018 at 13:22
Funny mission :joke:
The hammerite that doesn't change his underwear is a fake. Hammers never do this, so no need to point this out.
SneakyGuy101 on 2/12/2018 at 14:17
Thief 1/Gold is getting so much more love and appreciation now and I'm so happy about it because it's my favorite thief game :D
I'll be sure to play this once I'm done with the contest missions :thumb:
zajazd on 2/12/2018 at 14:30
I approve silly fun once in a while :thumb:
GUFF on 9/12/2018 at 06:28
Quote Posted by Calibrator
Contest entry or not - I think this mission at least wins the prize for "Longest Readable in a Thief FM".
:p
It's a copy-pasted manifesto from a real thing. Edgy stuff.
The mission itself was a mixed bag. Big largely empty town, large building filled with mostly monsters. Pretty good architectural quality and texture work, really, and some obviously funny stuff like the shape of the indoor swimming pool. I get the feeling the author was building something serious, didn't want to build much more so used the largely empty areas and filled them with what's there to create a playable mission.
Cardia on 16/12/2018 at 08:55
Loved this mission, the city areas are so well built, what a beautiful view, and the main mansion is also very impressive, its astounding how with only using thief resources you can have a beautiful result like this one, if this mission were to be taken part of the anniversary contest i´m sure it would have very high scores.
Thank you for this sweet experience :thumb:
downwinder on 16/12/2018 at 21:08
downloaded it,will play it now :),thank you
fun mission the escape was sweet
loved the grapes you had in mission
the city was cool loved the day time
curious how those burricks made it up so high in residence
you should think about making a surreal/mc escher map as the stairways/elevators were so amazing
not sure it would have been top 3 in contest but a must play mission for those people who like a great mission
Galaer on 27/12/2018 at 18:58
Finally found a time to play this mission. I liked the humor in this mission. I liked giant zombie head, also descriptions of the Hammerites were funny and I loved the conclusion. I liked the mansion. It's not often I see mansion with more than 3 floors. The most impressive thing was this god damn crazy long diary. It must have few hundreds pages.
What I liked the least was big, but lifeless city. Beside the mansion there was only 3 little houses and 1 NPC.
Also loot objective was weird. I completed it in first 10 min and on the whole mission I got more than 10 times more loot. I think you forgot to put one more zero into loot objective. Speaking of loot I got 6936 of "first" loot and 150 of "second" loot. Yes, in this mission you can have 2 loot counters. Which is a bug. Not big, but still a bug.
Another weird thing happened when I found dead woman. I got new objective sound, but when I watched objectives I didn't notice any change (no new objective or completed objective). This confused me a lot.
Last thing is I got stuck in Mage's room. After he left and locked his room, I grabbed the key, but this key doesn't open Mage's room. Good thing I had backup save. Otherwise it would force me to replay the whole mission.