The Abominable Dr. Dragon (01/04/03) - by Nightwalker
Chiefdreams on 3/4/2003 at 14:50
[SPOILER]Have you checked the fireplace where the spy is dead with the knife in his back?[/SPOILER]
[SPOILER]The captains red book tells where to look for the gate[/SPOILER]
A.C.D.- Obsessive Compulsive Disorder
I know, I know, it should be OCD,
Do you good people think I should pull the mission until I can fix a few things?
Nightwalker on 3/4/2003 at 14:59
No, don't take it away!! :) If you want to fix a few things, just issue a new version when it's ready, but leave the first one available. It's fun to play and there's nothing major wrong with it at all. :)
Chiefdreams on 3/4/2003 at 15:32
OK,
I'm going on a three day trip and I may be able to Email but I can't work on this until Sun the 6th.
bassmanret on 3/4/2003 at 15:38
Thanks, Chief! I can NOT believe I didn't see the secret door!!! Finished now. Fantastic mission. I just had to take out all those pesky Hammers, too... just for fun. Also, its fun and rather easy to lure the treebeasts to the Hammers, and let them kill them. Great mission!!!
bassmanret on 3/4/2003 at 15:43
oops, double-posted by accident (tried to cancel before last line).... DOUBLE-OOPS, now I've triple-posted!!!..... sorry:(
Nightwalker on 3/4/2003 at 16:26
LOL! I've removed one of them. Just for future reference, you can delete your own post, as long as it wasn't the one that started a topic, by hitting "edit". At the top, left-hand side of the screen there's a delete box you can tick, then a "delete" button over on the top right of the screen. :)
bassmanret on 3/4/2003 at 16:36
Thanks nightwalker! :)
Sorry for the inconvenience. (yes, I subscribe to Dork's R Us)
Schwaa2 on 3/4/2003 at 18:42
I don't think you need to pull it Chief, the 'bugs' are small and few. The mission was very playable and finishable just the way it is. The armory door thing should be fixed, or at least noted in the read-me. That was the only bug that messed me up, I did see a few spots of jorge, but they weren't reaaly noticable and didn't effect gameplay any.
I did get on the grass around the perimeter of the castle though, and there's no sound.
Maybe you could just block it, I jumped across from the drawbridge.
Also when in the master bedroom, the archer outside and below can hear/beheard.
Calibrator on 3/4/2003 at 18:48
Awesome Mission Chiefdreams!
Noticed a strange thing, though:
I could literally grab a hammerite and take it with me! When dropped they sank halfway into the ground and couldn't move any more - but they weren't hindered to hammer ;-)
Toying with this proved to be quite amusing, too. I grabbed several of them and planted them as "hammerite mines" to battle the stone guards which were chasing me :ebil:
Apart from this small bug the mission is definitely one of the early classics in this year and a terrific first one! Love the glass haunts - caught me totally by surprise :joke:
Kiz on 3/4/2003 at 20:50
I can´t open this sewer-door. I have the key, I can to open lockbox (yes, twice). But this cover didn´t open. I can only see, how works lights.......Meaby I miss something........Please, help me. Thanks.