henke on 14/12/2015 at 17:35
It's that time of year again! Time for LISTS! Lists to Santa? No! VIDEOGAME LISTS!
This year I totally overdid it and made a video.
[video=youtube;5WWqUy8NiqY]https://www.youtube.com/watch?v=5WWqUy8NiqY[/video]
So then, what were YOUR favourite games of the year?
Neb on 14/12/2015 at 17:46
Cool video, henke. :cool:
I just started playing Amnesia (I took my time getting around to it) so I'm in the mood to try SOMA. Steam sale starts next week so I'll wait until then. I'm also going to have to check out Spirits of Xanadu and The Masterplan.
The two best games I played which were released this year are Cities Skylines and Rocket League. I had technical issues with Fallout 4, so waiting for a new PC before trying it again, but what little I did play seemed fun.
Renault on 14/12/2015 at 17:56
But I'm still on 2014, but here goes:
Fallout 4
SOMA
Dying Light
Lemma
Super Mario Maker
Nameless Voice on 14/12/2015 at 18:15
Dark Souls 2: Scholar of the First Sin
Kerbal Space Program
Divinity: Original Sin: Enhanced Edition
Fallout 4
I think that's these are the only 2015 games I've played, so there isn't much choice.
All except Fallout 4 were initially released in previous years (though I had only played D:OS before this year.)
WingedKagouti on 14/12/2015 at 18:25
Apparently I've only gotten 6 games that were released in 2015 on the platform I got them for, and one of them I can't honestly recommend in its current state due to the latest patch fucking up a major aspect of the game. This means my top 5 for 2015 is:
Shantae and the Pirate's Curse
Saints Row: Gat Out of Hell
Hand of Fate
Kaiju-A-GoGo
Phantom Breaker: Battle Grounds
In aproximately that order. I'm not entirely decided on how to order #2-5, they're all quite enjoyable in their own ways.
Sulphur on 14/12/2015 at 18:56
Where's the sense of build-up, guys? Jeez. I'd like to start with getting some other stuff out of the way first.
THE MOST AVERAGE Games of 2015:
Pillars of Eternity - 'Hey, look, I'm a Baldur's Gate spiritual sequel you crowdfunded because we know how to execute oldschool contrivances, but we forgot to put in a compelling narrative hook to it. But here, have a boatload of text anyway!'
Game of Thrones - A Telltale Game Series - or 'Our animation team still can't do subtle emotion so we'll let our characters emote by goggling their eyes so hard you can nearly hear them pop out of their skulls, smirks become shit-eating grins, and surprise means jaws open wide enough to fit a baby's head in, but we'll mask all of this by making these low-resolution textures look like oil paint daubs! Yes! Artistic results with minimum effort! This will totally cover it all up!' Also, you play a family that's really just going through the exact same motions that House Stark did in the main series, complete with honourable intentions leading to people being abused, pissed on, and then gouged in the face before they're really fucked over. And one of the characters who seemed to be heading towards a big set of political machinations in season 2 ends up being... non-determinant, which means regardless of what choices you made, this character will have to be sidelined in season 2 so that the plot doesn't change dramatically to account for what they did or didn't do in the end.
Homeworld Remastered - By all rights, HW1:RM is a goddamn travesty when it comes to the fact that they literally just shoved HW1 into HW2's engine, never mind the drastic gameplay design changes between the two. But it looks. so. pretty. And HW2: RM plays like it always did, so the net outcome is... well, zero or close enough to it that I wouldn't call this a success.
The Vanishing of Ethan Carter - Gorgeous, probably one of the best-looking games released in years. It's a first-person walkabout exploration thing, so you walk about, and there's things to look at, and a puzzle to piece together. Unfortunately, I saw the end coming from a mile off, and the narrative was paper-thin when it came to motivation or fleshed-out characters, both of which it needed to have the impact it was aiming for. But it does succeed in evoking that fantastical imagination we had as kids, so that ends up holding things together... just barely. Lots of potential, but squanders too much of it on looking pretty. And I say that as someone who's a bit of a graphics whore. :erg:
henke on 14/12/2015 at 19:06
Yup, agree on Ethan Carter, Sulph. (tho it was really a 2014 game, unless we're counting the Redux edition, which I suppose we can do!)
Quote Posted by Neb
Cool video, henke. :cool: [...] I'm also going to have to check out Spirits of Xanadu and The Masterplan.
Thanks! :) The Masterplan is a really neat concept, and had it been executed perfectly it would've easily made my top 10. Unfortunately the execution is kinda sloppy in several places. Worst of all is the pathfinding of your team AI. I've had heists play out perfectly until the very last minute when something goes pear because one of my guys can't close a door quickly enough because he's
standing in the way of the friggin door he's trying to close! And then the whole thing unravels. Alarms ring, the bullets fly, all my careful planning goes out the window and my team is lucky if they escape with their lives, nevermind the loot.
It is possible to pull of difficult capers in it but you really have to micromanage a lot of stuff you'd wish was handled by the AI (like telling them exactly in which spot to stand while closing a door).
faetal on 14/12/2015 at 20:40
GTAV
Dying Light
Binding of Isaac: Afterbirth (not sure if this counts since it's essentially an expansion)
Melan on 14/12/2015 at 20:52
I really liked Technobabylon. It was a satisfying, well-written adventure game with sensible puzzles, relatable protagonists, and a cyberpunk setting that was bold enough to think about social trends beyond copying Blade Runner or what have you. Avoid if you are offended by pixel graphics.
Zerker on 14/12/2015 at 22:11
Well, I've only played 8 games released this year. So here they are in order:
The Witcher 3: The Wild Hunt
Broforce
Odallus: The Dark Call
Axiom Verge
Super Mario Maker
The Legend of Heroes: Trails in the Sky SC
Brandish the Dark Revenant
Stardust Vanguards
Though I only played a couple sessions to try Stardust Vanguards; I didn't really get a chance to really learn the ins and outs.