Sticky Fingers on 27/11/2007 at 07:13
Thanx, ghost_in_the_shell & Sxerks - truly completed now :thumb:
The romantic guard's key:- [SPOILER]Normal; hole in the wall at the end of the street he patrols,
Hard; top of doorframe of power station,
Expert; covered in an earlier post by Shaz.[/SPOILER]
Sxerks : very thiefy way of taking on the uninvited guests...:sly:
nickie on 27/11/2007 at 10:11
Sxerks - Wonderful and I'm now inspired to have a go at Midday Escape.
Re: Ledge - I've tried so many times now with all methods but no go so would like to know exact position of rope arrow, if its possible to describe. I tried loads of different places! I'd really like to do this on expert.
Sticky Fingers on 27/11/2007 at 11:20
nickie : Since I can't remember exactly (it was just 1 of several experiments) I doubt if this will help - [SPOILER]about 1/2 way along visible part of top step & very close to the top - shooting, obviously, from ground level! And look slighly up as you jump, I think while holding the run key down.[/SPOILER]
Sorry you're having more than the usual trouble with this *#!@ thing, so I really hope this (or something else) works.
Hang in there, taffer :)
nickie on 27/11/2007 at 12:07
Thanks Sticky Fingers. Just find it weird I could only do it once. Will try the rope a few times now.
:thumb: Cracked it! Can do it every time. Thanks again. :D
Cardia on 27/11/2007 at 22:12
Thanks for this one Ghost, i really loved the new skybox, the new ambient music, i love when authors add new ambient musics, its like exploring a new atmosphere;),music is essencial , also enjoyed the gameplay, and beautifull houses. Can´t wait for your next one:thumb:
ghost_in_the_shell on 28/11/2007 at 10:24
Quote Posted by cardia1
Thanks for this one Ghost, i really loved the new skybox, the new ambient music, i love when authors add new ambient musics, its like exploring a new atmosphere;),music is essencial , also enjoyed the gameplay, and beautifull houses. Can´t wait for your next one:thumb:
Custom sky resources are great work of Vigil, downloadable from his site. I agree it's very nice, that's why I used it. Of course it's covered in the credits.
Music is nice, but I have strong resolution to create some ambients for the next mission myself with free samples or use some other free music instead of using tracks of proffesional musicians. I covered their names in the credits, but obviously I don't have their permission to use it. This illegality is a pain for me, I'm rather lawful person :tsktsk: But could'n resist to explore the potential of this music, and I think it's also good for the authors for promotional purposes, but it doesn't justify me at all. Try to not follow my example :sweat:
Esme on 28/11/2007 at 12:51
excellent little mission, quite a lot to do in a relatively small space, nice touches like guards dropping lanterns which then go out when you KO them, nice positioning on guards, well hidden but not impossible secrets, very enjoyable
and a nice use of spawning to get extra characters in to the game, too many games I've played spawn npc's into rooms with no other reasonable entrance after I've verified the room is empty, this one was quite believable, you can imagine the npc's entered the map while you were busy doing thiefy stuff
the only thing I didn't like much were the non frobbable doors that won't open and look exactly like the frobbable doors that do open, it's a minor detail though
nice mission :thumb:
phil237 on 28/11/2007 at 14:24
Nice mission! A bit small but really well done!
I had no problem with the tiny ledge...
I had some difficulty to enter the basement of the property via the small window, it should be slightly bigger.
Cardia on 28/11/2007 at 19:33
Quote Posted by ghost_in_the_shell
Custom sky resources are great work of Vigil, downloadable from his site. I agree it's very nice, that's why I used it. Of course it's covered in the credits.
Music is nice, but I have strong resolution to create some ambients for the next mission myself with free samples or use some other free music instead of using tracks of proffesional musicians. I covered their names in the credits, but obviously I don't have their permission to use it. This illegality is a pain for me, I'm rather lawful person :tsktsk: But could'n resist to explore the potential of this music, and I think it's also good for the authors for promotional purposes, but it doesn't justify me at all. Try to not follow my example :sweat:
I´m sorry but if there is someone here wo will not follow your example its me, i can´t release a mission without adding a music from someone, its the musics that inspired me to create the missions, that´s right in my missions i express what i´ve imagined from a music, I don´t take this as a illegal thing, after all i name in the credits the author´s name and i´m making his name and his/her productions get better well know by more people, kinda of propaganda.
No Ghost, i will never release a mission without a music from a professional musician:nono:
Music is everything in a mission:)