jericho on 1/12/2007 at 17:26
I wish to say that I've tremendously enjoyed playing this little FM. Good job! :thumb: It's nice and atmosphering. I like the ambient music, textures...
Cardia on 2/12/2007 at 01:03
Quote Posted by nightshifter
funny how perspective on music can be so different...
I'm a musician and I love music ( my daily shot of vitamine M ) but I think I would never release a mission with music as an ambient.
to be honest I dislike music playing throughout a mission, it distracts me from the gameplay. ( probably my fault, can't help it but I allways are analysing music when I hear it...)
I do think missions need good ambients but those should be to create tension, give certain moods in specific areas.
but I think it is a good thing that fm-authors can choose theirselfs if they add music to their missions.
about the copyright isiue...
for myself I don't think it is that a big deal...
there is no intention that fm authors will make profit out of it.
I do think it can be seen as a free promotion. furthermore if you use music you will have to downsample it to get it in the right format for thief. and I don't think anybody who likes the music and want a copy of it would rip it from your mission and use it.( because of the low fi )
and ofcourse the fm author will have the credits in the readme...
so the interested fm-player can get the info and go out and buy the song...
but back to topic...
let's talk about the box...:D
Oh can a music distract you from the gameplay:confused: , let me tell you how essential can be a music in a mission, the music will help the player to know in wich situation is facing, (suspance, danger, quiet, safety...etc,) music create different moods in a mission, music , architecture , atmosphere and gameplay are the most important things for me in a game and they all need each other to complete a game... don´t tell me when you hear a music in a movied you get distrated from the story or virse-versa:weird:
Slayer56 on 2/12/2007 at 14:52
Thanks Ghost for a wonderful time. It was a great cure for my insomnia.
PS: The ledge was not a big deal for me. :joke:
nightshifter on 3/12/2007 at 00:44
Quote Posted by Slayer56
Thanks Ghost for a wonderful time. It was a great cure for my insomnia.
I really don't hope you mean to say that it was so boring that you fell asleep playing this one :cheeky:
ghost_in_the_shell on 3/12/2007 at 09:21
Quote Posted by nightshifter
I really don't hope you mean to say that it was so boring that you fell asleep playing this one :cheeky:
Yeah, that's what came to my mind too at first, but I think that's not what Slayer56 wanted to say :joke:
Acolyte6 on 4/12/2007 at 06:27
I took your advice 'bout The guards key is hidden [SPOILER]in the small hole in the wall in the corner of the street where the guard like to stop in his patrol returning from Lower Gate area. Investigate this area to find it
The key is hidden on the top of a doorframe opposite to the Lower Gate..[/SPOILER]
But I got one little problem, I've knocked all the thiefs & guards out so I really don't remember who's route was where & I've tried above all the door frames I could jump up or arrow up to. Can you let me know what buildings to look for, what directions with the compass?
I can finish the game...now, by running out through the port with the lever, but what's the fun in that? :sly:
Acolyte6 on 5/12/2007 at 05:14
Now I got a strange question for you. When I stand by the light post by the armory (on the topic of the armory, can I get into the second floor of the building? I see the see-thru windows, but have no way of getting there) and the fish market I hear a guards rambling voice "I should be in a game or something", but I have no clue where he may be... Where is he? :confused:
ghost_in_the_shell on 5/12/2007 at 15:19
Yes, you can access the building with glass windows on the second floor. Try to walk around the building, you should find an entrance. It's on the other side of the building looking from the lamp post, so you can't see it from there. Then you will probably met the guard you hear. Or you should met him patrolling if you wait near the lamp. Two out of four guards that are on duty in the area have patrol route passing near the lamp post.
lomondtaffer on 6/12/2007 at 17:41
A Nice tricky wee mission. I too got stuck at that wee ledge, but hey, who doesn't enjoy a challenge?