Koki on 15/1/2011 at 19:28
I try to keep an eye out for H&S for the PC and this one recently got a trai- WHAT THE FUCK, FATLUS?
But then again, googling the actual studio making the game - Kylotonn Entertainment - quickly shows that they're based in Paris. So maybe I shouldn't be worried.
But then again, it seems all they did so far was the kind of crap The Alchemist plays, so maybe I should be worried.
But then again, quoting their site:
Quote:
Kylotonn's development strategy is built on two kinds of games:
CASUAL games, focusing on occasional players, mostly women.
GAMER games, addressing more seasoned players.
Oh my god, GAMES FOR WOMEN? Can you even say that and not go to jail or something? So maybe I shouldn't be worried, they obviously have balls to write something like that.
Ah, but they're french...
I'm confused.
Backstory-wise the game looks like Dante's Inferno with 90% less Retarded, gameplay-wise it looks kind of like Demon's Souls; in fact it's so slow that if I didn't know it's H&S beforehand I'd thought it's some kind of Dragon Age.
(
http://www.gametrailers.com/video/ambitions-trailer-the-cursed/709254) Trailer here.
henke on 15/1/2011 at 20:08
Slick animations, but it's impossible to tell what the gameplay will be like from looking at that.
demagogue on 15/1/2011 at 22:31
Sounds like their development strategy is more like:
We make two kinds of games:
(1) Ones that actually make us money so we can justify doing this at all, and keep doing it.
(2) Ones that are actually "fun" so we get to work on some projects we actually *want* to, otherwise we may as well have all become accountants.
It's not clear these two goals can co-exist for long.
How many companies have successfully bridged the casual/gamer divide?
It feels like we're in an era where a company has to take sides.
EvaUnit02 on 16/1/2011 at 02:03
Quote Posted by demagogue
It's not clear these two goals can co-exist for long.
How many companies have successfully bridged the casual/gamer divide?
It feels like we're in an era where a company has to take sides.
Why would you think that? Casual games are usually cheaply produced shovelware. I'd imagine it wouldn't take too much effort at all for a dedicated small team to slap together some hidden object games or Bejeweled clones - for distribution on budget games racks at retailers, Steam and the Apple Appstore.
demagogue on 16/1/2011 at 02:45
That's my thinking too. I guess I was thinking about it from the other direction. If a company has already decided to focus on casual games & cash in, what motivation is left to bother with hard-core games anymore? They only take a lot more time, capital, staff, skill, and are more risky.
But actually, I meant the question more agnostically than it sounds. I was trying to think of companies that do both types of games and just thought I'd ask outright what examples people knew. I can't think of one right off, just thinking about casual game companies I can think of (Zynga, PopCap, Gameloft, etc); I can't see companies like that making hardcore games, or gamers ever wanting to buy one if they did. (For that matter, would my mother's friends want to get in on a Facebook or iPod game from Epic or EA? Though they would probably never notice.)
I'm just wondering about what kind of company can make both a Facebook / ipod / Flash game about pushing the spacebar to collect pointless .gifs and also a complex PC game of hardcore action, and have a brand that stays credible with both audiences. I can understand things like companies going cross-platform (console/PC) which is everywhere these days, for companies or devs abandoning hardcore games to go casual (like Randy Smith and a lot of other devs we've talked about recently around here), or even like id's Rage-clone on the iTouch ... but not so much one brand that does casual & hardcore games at the same time.
But of course anything's possible, and what I'm really curious about (and to keep this on topic) is what kind of company or brand Kylotonn Entertainment is really shooting for.
gunsmoke on 16/1/2011 at 03:24
What the fuck is H&S?
Tonamel on 16/1/2011 at 06:42
Hack 'n' Slash, I think
demagogue on 11/5/2011 at 13:54
I thought you meant realistic in terms of the mechanic, but you mean in terms of the style. It looks pretty much like Diablo-type combat, get near the guy and start clicking at him. I guess that's where the H&S comes from. Not that that can't be fun. So it's like a slick 3PP Diablo.