-Terra- on 29/12/2017 at 20:17
Quote:
P.S. This is Thief Gold. Not Thief II. Adding certain architectures to the City it being not exactly the Metal Age wouldn't make sense IMO.
Why No? Thief 1G have some great Textures and good combines, it isn really hard to create a good looking city and good stuff, you can play other FMs from Thief to become some inspiration, or ideas. Or you look in the OMs to find some interesting Points, here is a little example for some Architecture and Idea.
Inline Image:
http://up.picr.de/31372594hi.jpg
SilverJackal on 29/12/2017 at 22:18
@Terra What missions do you think I should replay? I have a few in mind. Cragscleft and Assassins come to mind.... Maybe Undercover to observe more stable Hammerite Design. What do you have in mind for Fan Missions? Maybe I have them archived somewhere and I can give them another play.
@John9818a I'm a bit OCD when it comes to colors and matching them. I don't see the texture as a "stone" knowing it is. I see a scheme I am matching with the surrounding area. It's weird I know. In reality though. You're not going to use colors that stand out from the others unless it serves a purpose. Like changing the texture's flooring in the Main Chapel. Maybe I'm just weird like that. I also have a tendency if players can't find the object; the texture changes.
Secrets are not included.
-Terra- on 29/12/2017 at 22:25
Quote Posted by SilverJackal
@Terra What missions do you think I should replay? I have a few in mind. Cragscleft and Assassins come to mind.... Maybe Undercover to observe more stable Hammerite Design. What do you have in mind for Fan Missions? Maybe I have them archived somewhere and I can give them another play.
@John9818a I'm a bit OCD when it comes to colors and matching them. I don't see the texture as a "stone" knowing it is. I see a scheme I am matching with the surrounding area. It's weird I know. In reality though. You're not going to use colors that stand out from the others unless it serves a purpose. Like changing the texture's flooring in the Main Chapel. Maybe I'm just weird like that. I also have a tendency if players can't find the object; the texture changes.
Secrets are not included.
All skacky FMs for Thief 1, also Calendras Cistern and Events in Highrock. You can learn many from this FMs. :)
SilverJackal on 29/12/2017 at 22:35
@Terra I suppose after awhile you begin to blend Fan Missions. Don't get me wrong. I've played so many. Maybe it would be a good idea to pay more attention to the architecture. Thank you.
SilverJackal on 30/12/2017 at 21:53
I know this is a double post, but after taking several of your guy's advice. I expanded and added. To make things simpler. I will be working from underground proceeding upwords. Just taking what I continued working on from December 13th (about two weeks maybe more) I've compared the progress. However with the additions I will be stating I won't be adding more to major additions to this mission. Overall its doubled in size. It's not a bad thing. It give me more to work with. Thank you all for pointing me in the right direction. It's just going to take time to bring this mission to life.
What I had waiting for me when I picked up the project again:
Inline Image:
https://i.imgur.com/5fdmixa.jpgCurrent/December 30th (what I am currently working with:
Inline Image:
https://i.imgur.com/RfdftJ8.jpg