The Fighting TTLGers present: Arma 3 (a TTLG Coop Saturdays spin-off) - by Thirith
Thirith on 6/4/2024 at 16:28
Cheers to henke and demagogue for an almost entirely successful session. We started with an assassination mission where our target got into a car and raced away just as we passed, even though we were in undercover mode - but then henke took us past our target and I nailed him from the back of a pickup truck. Yeehaw! On the way back to base, an enemy truck equipped with an AT launcher spotted us and shot at us, but they were no match for henke's driving... and then we went back and took out the roadblock and stole the AT truck, to be used for another session.
This is where we got cocky and decided to take on one of the enemy bases at a radio tower. We'd upgraded our AI troops twice and headed for the tower. Dema took the back route to flank the enemy, and we approached from the front. The AI upgrades made a big difference: last time we took a dozen AI to assault a resources depot, and our AI was killed almost immediately, but this time they stayed alive for longer and picked off more of the enemy units, so slowly but surely we made our way to the top of the hill. It wasn't easy, and most of the AI still died - but we captured the radio tower, added to which there were lots of goodies up there to loot, including a Wildcat helicopter. I flew that one back to our base, while henke and dema loaded up a truck with everything we'd looted from the enemy.
... and that's when the enemy decided to take back the radio tower. They'd already sent some gunships after us, but those were more of a nuisance than anything else. But as henke and dema were looting bodies, an enemy MRAP blasted them into bits. To add insult to injury, we weren't able to add the chopper to our garage, because apparently you need an airport to do this... so henke proposed that we'd get into the helicopter and scare the guys who'd taken back the radio tower. We did, but they shot down the chopper, so we went down in flames... but dema didn't die in the crash, and he got us up again. Luckly, there were only one or two enemies at the newly retaken radio tower, and they didn't see us, so we were able to get back to the loot truck, hop in and drive it back to base, which meant a nice bit of additional gear for our next outing. Who knows? We might just take back that radio tower!
Thirith on 12/4/2024 at 12:57
It looks like we'll be returning to Altis tomorrow in a week.
Quote:
Antistasi sessionDate: Sat, 20 April
Starting time: 3pm UK time
What's Antistasi?It's a persistent whole-map mission for
Arma 3 in which we play a local resistance on a map where the local military is fighting an invading army, and we take on both of them. Doing small sorties and missions, we slowly gather resources to take on bigger and bigger targets and converting the island to our cause, town by town. Or we get shot to bits trying to race past a checkpoint in a battered old pickup truck. We'll see.
What will you need to join?* An updated installation of
Arma 3 (possibly including the
APEX DLC, depending on which map we want to play on)
* An up-to-date TeamSpeak 3 client
* The mods in (
https://steamcommunity.com/sharedfiles/filedetails/?id=3148668505) this collection, all fully updated
* Here's (
https://steamcommunity.com/sharedfiles/filedetails/?id=2154094306) a list of
optional mods tweaking your
Arma 3 visuals and sound
On the days of the Antistasi sessions, I'll get the server for
Arma 3 and TS3 started beforehand and will send everyone who'd like to join the IP and password at the beginning of the session. Looking forward to seeing a bunch of you ready and willing to liberate Altis!
Thirith on 20/4/2024 at 21:54
Another fun Antistasi session, even though it was just henke, demagogue and myself. We decided early on that we'd try to hijack an ammo truck, and the game put that truck on the same hill as the one we liberated, and then lost, last session. Dema was a bit late in arriving, so henke and I took a bunch of friendly AI to the hill, henke climbed it from the west and started engaging the enemy from that flank, after which I attacked from the south together with the AI. During the battle, henke fell just before I managed to get to him, but when he respawned at base he met up with dema. In the meantime, I was trying not to die, and I managed to hold out till they got there. We lost all the AI units, but we got out of there with the ammo truck and a troop truck, which we took back to base - and then we headed back to the hill in order to take it for real. The enemy threw several MRAPs at us, but we took two of them out and outsmarted the third, finally taking the hill and the radio tower. Before finishing off, we garrisoned a bunch of units to keep the hill.
Now that we have got the hang of it, at least somewhat, I'm enjoying Antistasi a lot. We used to play separate missions of Arma 3, and that was (often) good fun - but here it is starting to feel like a longer fight, with individual battles that influence what comes next. There's an enjoyment in scavenging for new gear and unlocking better weapons (when you put enough of a certain thing in the arsenal at your main base, say 15 rifles or launchers or scopes of this or that type, you then have an unlimited amount of that thing, and any AI units you buy will get the better equipment too). Once we've unlocked a bunch of things, we'll get started on taking more enemy posts and turning more cities - and before you know it, we'll have retaken Altis. In two or three years. :joke:
Thirith on 21/4/2024 at 12:58
Since the second half of May is pretty busy, we'll be doing two sessions on two consecutive Saturdays.
Quote:
Upcoming Antistasi sessionsDate: Sat, 4 May
Starting time: 3pm UK time
Date: Sat, 11 May
Starting time: 3pm UK time
What's Antistasi?It's a persistent whole-map mission for
Arma 3 in which we play a local resistance on a map where the local military is fighting an invading army, and we take on both of them. Doing small sorties and missions, we slowly gather resources to take on bigger and bigger targets and converting the island to our cause, town by town. Or we get shot to bits trying to race past a checkpoint in a battered old pickup truck. We'll see.
What will you need to join?* An updated installation of
Arma 3 (possibly including the
APEX DLC, depending on which map we want to play on)
* An up-to-date TeamSpeak 3 client
* The mods in (
https://steamcommunity.com/sharedfiles/filedetails/?id=3148668505) this collection, all fully updated
* Here's (
https://steamcommunity.com/sharedfiles/filedetails/?id=2154094306) a list of
optional mods tweaking your
Arma 3 visuals and sound
On the days of the Antistasi sessions, I'll get the server for
Arma 3 and TS3 started beforehand and will send everyone who'd like to join the IP and password at the beginning of the session. Looking forward to seeing a bunch of you ready and willing to liberate Altis!