frobber on 16/11/2001 at 04:58
Quote:
Originally posted by Hit Deity:<br />
<br />Back to "I must have missed something....": I thought it was pretty much the same FM on the 3 difficulties..... <img src="confused.gif" border="0"> Just a little rearrangement of goals and placement of things, but overall the same basic FM.<hr></blockquote>
Yeah, I should qualify what I said about "1/3 through" after one playing. The way I personally miss so much the first time through, it's more or less true. But those whose playing styles that are more thorough will find a lot of similarites in each version.
Muzman on 16/11/2001 at 12:38
Well two of the difficulties have the <blockquote><font size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><div style="background-color:#000080"><font color="#202080"> expansive, quite dangerous and annoyingly well lit Manse opened up to varying degrees, with different enemies and puzzles</font></div></blockquote> If you're one who plays the latter difficulties first that won't seem like much of a big deal.<br />I still like a 'Balls and All' expert difficulty though. Would have worked a treat in IM, I think (assuming the mission didn't collapse under it's own weight).
[trimmed of dingbatness]
[ November 16, 2001: Message edited by: Muzman ]</p>
inez on 13/6/2001 at 05:14
Hey there, I'm playing Inverted Manse at the middle difficulty level and I can't seem to find the pagan spell book. I'm presently in a library of sorts and I had to kill a Haunt and 2 Zombies in order to peruse the shelves unmolested. I found 2 useless books on a table, but no spell book. Am I in the right room? If so, where do I look for the spell book? Thanks for your help! :)
Durinda D'Bry on 13/6/2001 at 07:55
You should visit basement area... And Inverted Manse!
Chade on 14/6/2001 at 00:05
Unfortunately, as far as I'm concerend, there's no real way to describe the places in the Inverted Manse (my only gripe with the game is that the architecture is a bit random, which is fine for a more natural place, but always make me lose immersion in the game slightly if it's in a creature built setting).
Just keep searching, you're in the right sort of area (I'm talking about a big area here, not confined to several rooms), so don't go rushing off to a entirely separate part of the level. It's not really all that hard to find, there's probably just a door you haven't opened yet.
inez on 14/6/2001 at 03:18
SPOILER ALERT
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I found the tome after grabbing the last stone and I finished the mission. Great FM, creepy as anything I've ever played, but I do take issue with the fact that all the objectives were presented as "equal" when in reality there was no way for me to grab the tome unless I had already grabbed the last stone. So I spent (wasted, that is) a lot of time running around looking for the magic tome so that I could grab the last stone without burning myself, like in Undercover. I assumed that by using the tome and reciting a spell in front of the stone I would be able to grab it. :mad: After much frustration, I decided to try filling my empty vial with the stuff from the fountain, which obviously did the trick, but this action was totally alien to me and a total shot in the dark!
So, if the creators of Inverted Manse and/or other missions are reading this, please do not present all objectives as "equally attainable" when there is an iron-clad chronological ordering of 2 different objectives. You will save your fellow sneaksie thiefsies valuable time if you will not mislead them this way! <IMG SRC="idea.gif" border="0">
Sledge on 14/6/2001 at 20:17
SPOILERS
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Sorry 'bout that. On Rogue I thought it was fairly obvious since one of the main doors in The Room of Doors was frob ignore. I've gotten a question or two about that last stone before, but the plaques I think (I hoped) provided adequate, although difficult, hints on how to get each puzzle piece. In the readme, there is a note that lists how each difficulty level plays (Rogue being the puzzle one), so I might suggest trying it out on Warrior mode if you want a slightly quicker and more straightforward fix.
Hit Deity on 17/6/2001 at 04:55
I thought the puzzle hints were just right. Although that one was a little hard. I thought the hint had to do with 'earth' and I kept trying to use mud arrows and rocks to put out the fire. I even tried holy water later, but then I finally figured it out after I found the vial and knew immediately what I had to do with it. :cool:
Sledge on 18/6/2001 at 01:10
SPOILERS
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Yeah, admittedly I think in retrospect it would have made a lot of sense for me to also make the puzzle solvable through the use of a single holywater arrow. That probably would have been more logical and would have been more in line with "multiple solutions to one problem." Doh!
kfgecko on 11/7/2001 at 06:08
Wow... Inverted Manse is really well done, great architecture, good writing, good story, good gameplay. I finally got past the beginning of dealing with (IMHO) overly sensitive Haunts. I finally figured out that my glowing sword is also blessed holy... and I'm just playing Cutpurse; am I lame or what?
Well, so far I can't seem to progress. I have only been to (according to the automapper) the upper half of the map. I have in inventory:
<BLOCKQUOTE><FONT size="1" face="Verdana, Arial, sans-serif">Spoiler:</font><DIV STYLE="background-color:#000080"><FONT color="#000080">
- war gaunlet
- factory entrance key
- church key
- 1 spirit stone
</FONT></DIV></BLOCKQUOTE>
Where do I go?