Nightstone on 23/3/2007 at 16:28
shadows
Quote:
You say that if people have to restart a mission because of newly installed scripts they have to re-download the mission. This isn't necessary, it's not like the mission was changed in someway because you played it without scripts, and then once you install scripts you need another version of the mission.
no, i didn't say that people 'have to' or 'need' to do anything. i merely said that there
is a way to avoid having to re-start a mission if a person has spent a long time playing it already and then must re-start it because of newly-installed scripts. it was a suggestion, not a command and people can choose to follow it or not.
Quote:
I know that you meant to 'move' the mission zip rather then 'extract'.
yes, this is true. i realise that i might have used the wrong word, in computer jargon terms. i did indeed mean 'move' the file so thanks for the tip:thumb: .
Quote:
I am sure no one's saying you're stupid or anything but your advice didn't make any sense and Nameless Voice was trying to save you the hassle of re-downloading when it wasn't necessary.
nameless voice replied to my post in a tone that was unpolite and unfriendly, issuing commands (eg;
'never ever') and highlighting my so-called mistakes in
red. i am not a schoolkid and i won't be treated like one by anybody. also, why does my advice make no sense? as i have said, i have read many posts where people were frustrated at having to restart a mission. i have found a way around this, that's all, by deleting the mission i am playing, re-downloading it and using the new download in its place. this saves me the hassle of pressing 'restart' when i am well into a mission. i can then play the mission properly and from my last 'save' and i can carry on from where i left off. if this helps me, then what is wrong with it? it might not work for everyone but i have tried it and it works for me so how can it be nonsense? it is my pc and my thief game and i can delete and re-download any mission i like:ebil:.
nameless voice was not trying to save me any hassle, he/she used a tone that was emphatic, superior and demanding and that
is a hassle. also, restarting a brilliant mission, that i have spent ages on, is also a hassle and i have found a successful way around this (although apparently this is nonsense:confused:).
perhaps i did not put my advice across very clearly, as i've said i do not know all the technical jargon :o (does a person have to know all the jargon to write a post on this forum? i thought it was for everybody who played, 'thief'). but i gave my advice with the best of intentions and (as with all advice) people can choose to follow it or ignore it, it's their choice:angel:. i do not issue commands, unlike some people.
nightstone:cool:.
cavador_8 on 23/3/2007 at 16:34
Oh no, let's not let this thread turn into a discussion on restarting missions. I'm really stuck and I need some help, please....
"I'm confused. What happens after I put each symbol out with the arrows. I am completely stuck. Where exactly is the Talisman of Fire? Do I do something with the three talisman that I already have yet? Or, do I go back to the pyramid where the fire talisman was when the cage was raised to get it?"
Nightstone on 23/3/2007 at 16:43
cavador 8;
[SPOILER]you need st.vitus' skull, from the crypt. then, try to find a single door in the crypt and that's your way forward.[/SPOILER]
hope this helps:thumb:.
cavador_8 on 23/3/2007 at 16:55
Thanks Nightstone, so I need to go down to the crypt to get the Talisman of Fire. The Talisman of Fire is in the crypt? Seems like I've been chasing this Talisman of Fire for hours and hours. That's alot to go through just to get one Talisman, but I am loving this mission!
Nightstone on 23/3/2007 at 16:59
cavador 8;
[SPOILER]that's ok. the talisman isn't actually in the crypt but you'll have to go through the crypt to get it. let's just say that there is more than one way to the place where you've just been. you'll know what i mean when you get there.[/SPOILER]
cheers,
nightstone:cool:.
Nightstone on 23/3/2007 at 21:11
just to clear things up, this was my original post;
Quote:
delete the old fan-mission file from 'thief2' and re-download a new one but do not delete the fan-mission 'saves' in your thief2, 'saves' file. then, extract the mission into your 'missions' folder. so, when you 'restart' your mission in darkloader, you can play from your last save (darkloader will automatically use the mission's 'save' files from thief2). you should now be able to play the mission properly from where you left off. it worked for me and i hope it works for you.
perhaps i explained this unclearly. all i meant was that if you have spent a long time on a brilliant mission and you do not want to start it again from scratch (because you have installed new scripts) then you can try something which i have found successful. delete the mission file you are using and replace it with a new one. for some reason, this tricks darkloader into 'thinking' that you are restarting the mission from scratch (maybe because it's a new file) but you can start from your last save. this is because the 'save' files from the mission's gameplay are in another folder and they were not deleted. darkloader will automatically use these 'save' files.
i did not mean to cause any confusion, i only wanted to help. i hope this will stop any on-going disagreement or debate about my mistake or any confusion about my suggestions. i don't want to spend any more time explaining this, when i could be playing fan missions or discussing more positive 'thief' subjects with my fellow 'thief' fans.
as i've said, i am not a computer expert but i am learning all the time and that is where knowledge begins:idea:. what i've suggested works for me and you can choose whether or not you think it is worth trying. i did not mean to mislead anyone with my information. now let's forget about this and play some fan missions :ebil:.
nightstone:cool:.
Nameless Voice on 23/3/2007 at 21:51
If you place the custom script module into your Thief folder, the game will use it the next time you load the mission, if it is present.
You do not need to reinstall the FM.
Often, this will work perfectly and the mission can be played from that point onwards using the old saves. In some cases, however, an important event that relied on a custom script may have failed to happen earlier on (before the script module was present), and as such this won't have happened in the save game, potentially making the mission unwinnable. It all depends on how the script module was used.
For the most part, replacing the .mis file won't change much, since all the information regarding the objects in the mission is read from the save, not the .mis file.
Once the important even has failed to trigger and the game has been saved, there is no way to fix the mission apart from either restarting it, or editing it DromEd (which would probably need knowledge of what was supposed to happen in the first place, which probably only the author has.)
I don't understand what you mean by 'tricking DarkLoader into thinking that you are restarting the mission from scratch'.
DarkLoader is just an FM installation manager, it doesn't care if you restart the mission or not.
Gloria Creep on 23/3/2007 at 21:58
Nightstone, I know how frustrating it sometimes can be when you get a post reply that'll tell you that the person never understood what you really meant. It's the curse of not-communicating face to face. I thought your last post was very clear.
You're almost as wise as the beatles, when they wrote the song: Let it be :cheeky:
It's such a great FM. Go play it all, Taffers!:cool:
Gloria Creep :angel:
shadows on 23/3/2007 at 22:26
Quote Posted by Nightstone
now let's forget about this and play some fan missions :ebil:.
Well get to it then! :cheeky:
Nightstone on 24/3/2007 at 00:29
nameless voice
Quote:
Once the important even has failed to trigger and the game has been saved, there is no way to fix the mission apart from either restarting it, or editing it DromEd (which would probably need knowledge of what was supposed to happen in the first place, which probably only the author has.)
oh dear, here we go again. but i
did find a way to fix this, by doing the thing that i suggested earlier (ie; replacing the original mission file). it worked for me so what is so wrong with that? and (again) i never said anyone
needed to follow my suggestion. it
is an option, not
the only solution. and writing in computer jargon won't put me off, either. i found a simple way to stop myself having to restart an excellent mission. people can either
follow this advice or ignore it. don't write to me as if i am telling everybody what to do (which is, incidently, what you are doing to me). and i know that darkloader is merely an installation manager and not a thing with a mind of its own. what i said was a figure of speech. is that allowed? do not take things so literally, will you? stop picking on my vocabulary as if it is totally wrong because it isn't. i have explained my feelings on this matter and now, you are telling me that i've said
something else wrong. do you have nothing else better to do? i tried to close the matter politely, in my last post and that should be enough. this is the last time i will read or reply to any of your posts. i have better things to do. again, do not pick at my words and treat me like i'm stupid.
nightstone.
gloria creep;
thanks for your kind words. we all make mistakes, don't we? i don't understand what all the fuss is about. i love that song you mentioned. cheers:thumb:.
shadows
yes, let's stay positive and play this brilliant fm:thumb:! i closed this matter in my last post but some people just don't listen:bored:.