kittykat on 25/3/2007 at 23:09
Quote Posted by nightshifter
@kittykat
you are def. missing the custom scripts.
you will need gaylesavers, NV's and telliamed's to let the mission work good :D
Ok nightshifter, where do i get all these missing scripts? Sorry for my ignorance.:erm:
redleaf on 26/3/2007 at 01:08
I'm another one who couldn't get the keys to [SPOILER]work on the doors to the spear maze in any order I tried -- even the suggested ones in this thread. Had to blow the doors. Hate it when that happens, but[/SPOILER] a really enjoyable mission with a cool ending! What an imagination! Looking forward to THE SEQUEL!:thumb:
kittykat on 26/3/2007 at 04:58
Found the scripts. Had the gaylesavers but not the other ones. Thank you for all your help. :cheeky:
Really a great mission, confusing sometimes but seek and you will find, usually. :idea:
Not really difficult to put the Talisman stones in the right place, you can actually hear them click. Hope there will be a sequel.
By the way, the song is cool.
:thumb:
Nightstone on 26/3/2007 at 13:09
shadows, lady rowena and gloria creep;
thanks for all you advice:). as i've said, i am new to all this and sometimes i 'go around the houses' (as we say in manchester. this means 'to go the long way instead of the short way'. i am a beginner, so your tips are a great help. cheers:thumb:!
gloria;
thanks for telling me i have friends. you help is invaluable:angel:!
let's play thief:ebil: :ebil: :ebil:!
lemniscate on 26/3/2007 at 18:45
Originally I had missed the info about the spear and talismen (avoiding the sentinels) on the top floor, so when I went down to the spear of destiny I got stuck at the end of the camvator sequence. So, looking at myself staring at the plinth, I dropped a mine down, which alerted "myself" into searching around, stepping on the mine, and killing myself. Apparently, my spirit was still alive looking down upon it all.:angel:
Great mission!
Nameless Voice on 26/3/2007 at 20:31
Gah, I managed to get stuck in the camvator by not having found enough loot, and that was reported / fixed... Never thought to try not getting the information...
I would almost suggest using a RequireAllTrap for all the objectives, so that Garrett will give a comment about not beig ready to enter the vault yet, and refuse to open the door, if all of the objectives are not completed yet?
elkston on 27/3/2007 at 22:55
Nightshifter,
I truly enjoyed this mission. Big areas to explore, lots to do, that sense of "adventure" that I love. It reminded me of Belboz' missions.
[spoiler]
The ending hints at a continuation. I hope you find time to bring this to us!
[/spoiler]
Bronze Griffin on 3/4/2007 at 10:47
Okay, I've done what was suggested in this thread. I may have missed something. My suspicion is that I don't have the correct scripts installed.
[SPOILER]I go from the waterworks to the caves then I go up a ladder and see a mage door. I go through it and there is a tall shaft. I walk into the shaft and it takes me up. Now at this point I'm supposed to walk onto the next level over to the body by the door. But I just go down. Then up. Then down. And I get stuck doing this. I installed the three scripts suggested (which I already had anyway) and tried the same thing on version 1.0[/SPOILER]
Which scripts do I need precisly? I can't have the correct ones because it's simply not working. :p
I was reeeeeeally enjoying the mission up to that point. :(
nightshifter on 3/4/2007 at 12:48
hoi bronze griffin,
the point where you get stuck is using the tnhscript(zerogravroom)
if you have the scripts in your thief2 dir it should work:confused:
I just used the scripts that are here: (
http://www.thiefmissions.com/scripts/)