BEAR on 9/9/2008 at 21:13
I wanted to post videos of a couple other old (multiplayer) games with serious learning curves.
One was the wheel of time game. It was freaking insane, like Quake on steroids on steroids. There was so much crap going on it blew my mind back in the day when I played it. All you saw were seeker spells hunting people being reflected 50 times and people caught in whirlwinds and lightening and death, it was freaking awesome. I didn't play it much because I had no broadband at the time (and unusable 56k) but it was pretty incredible.
Another good one was the original AVP. I've heard AVP2 was actually quite good, feel bad I didn't play it. AVP had some really varied gameplay which was what made it interesting. Like everything I'm attracted to, coming from an FPS background did nothing really to help you excel at that game. Playing an alien was totally different, the predator was a lot different and even the Marine, the most familiar of the 3 was different. People got so good at using the motion sensor that as an alien, there were people that were unkillable (and against a marine the alien usually has an advantage) because they would see 1 bleep and know exactly where you were 200 feet away. 1on1 those people were death. Getting good enough with the marine and the minigun that you could take on 3 predators at once team death match solo was great fun (especially considering that predators 1on1 with a marine had a huge advantage as it was basically 1 hit kills).
That was back in the day of gamespy arcade. I remember pissing off people who only played Predator so bad they would disable the minigun if they hosted, and the minigun was really hard to use because you had to be still to fire it, but the predators had a 1 shot kill spear chucker and massive zoom and they could see EXACTLY where you were whereas you could see the slightest thing only if you backlit perfectly.
To this day I see stealthed things really well (assuming they aren't totally invisible) from my training.
Painman on 12/9/2008 at 02:02
Another vote for Flight School in GTA: SA :mad: What finally got me through it was the gamepad I use for emu stuff. That made it MUCH easier for me anyway.
And another vote for X3 - I love the game now, but my first several (dozens of) hours with it were pretty awful. Once you figure the economy out, though, making money becomes child's play.
Fragony on 13/9/2008 at 14:55
Quote Posted by BEAR
I wanted to post videos of a couple other old (multiplayer) games with serious learning curves.
Rogue Spear as a multiplayer game is just insane to get into, the maps are so carefully designed that you absolutily need to know them because every milisecond counts if you want the upper hand, that coupled with the one shot a kill, and no respawn, makes for a very spartan experience it will take years to really master it, and when you do you will be kicked from almost every public server. Yes I can actually do that newbie. But then again the newbie has been playing for years as well and doesn´t accept it´s status. But they are. It helps that the average game lasts only 10-20 seconds. God I miss this game and those that play it, pure chivalry among the gods.
BEAR on 13/9/2008 at 15:03
I remember trying to get into Rogue Spear multiplayer once or twice but I didn't even have my own computer (or a reliable internet connection) so I just played it at a friends house. I remember it being pretty tough to get into (I recall getting ass-slammed right from the get-go).
That's typically the type of game I prefer, if I can get a kill in my first time playing then its too easy. Kind of fell through the cracks though.
BlackCapedManX on 15/9/2008 at 02:40
I think Rouge Spear: Covert Ops, was my first real online experience with gaming. Strange how that goes. I didn't find it quite so difficult however, but it may have been that the whole game was in its infancy when I was playing it online. I liked it though, which is probably why the typical HL online experience has never been up to par for me.
swaaye on 15/9/2008 at 05:03
The toughest learning curve I've dealt with is probably Star Wars Rebellion.