SilentSleep on 17/7/2000 at 10:43
It's right there in the treasury. Just read the treasurers note again, then look around.
Kfgecko, there's a key you need to get in though. It's location in hinted a few times in the surrounding diaries and angry letters :).
O.T.2000 on 20/7/2000 at 02:18
What about the rare item? I can't find it.
Nightwalker on 20/7/2000 at 02:39
There is one bedroom upstairs that you can't open- no key and you can't pick the lock. Look for another way in!
SilentSleep on 23/8/2000 at 15:47
I remember thinking when I released the crap that was my first mission, that if the next one was going to be anything, it would be finished. And of course, it wasn't
Inline Image:
http://www.ttlg.com/forums/ubb/tongue.gif. Hence, Version 1.1 of tootv, with more fixes than I can remember here.
The main feature is German language support, with massive thanks to Kyole and von.Eins. The rest is relatively minor. I've tried to smooth over some of the pointless bumps (like the locked doors with no key on Normal), so the first time through should be less frustrating. There's a lot more ambient sound now, but I still erred on the side of silence in some areas. Speaking of sound, this time I've shipped the correct version of Wynnes voice samples
Inline Image:
http://www.ttlg.com/forums/ubb/rolleyes.gif. The quality of these is much better, and it wasn't bad the first time.
Expert difficulty has had a facelift. The universally loathed blackjack limit is less restrictive, and more guards have been added. It's actually harder now, but in the right way, so therefore more fun. And I still think that someone will only moderate skill, but high patience can make it through comfortably playing the... uh, 0 damage way.
"Enough singing! More dancing!" Inline Image:
http://www.ttlg.com/forums/ubb/wink.gifIt's at my sig, and hopefully the Circle in a while. This is also the last time I'll ever say anything about it, I promise.
------------------
(
http://www.redbrick.dcu.ie/~sleepy/thief) The Order Of The Vine
...and other stuff.
SilentSleep on 24/8/2000 at 20:07
Don't forget to (
http://www.bloodgate.com/thief/vote) vote for whatever takes your fancy.
I forgot to put in [T1]. Oh well, next time.
<small>*coughbumpcough*</small>
kfgecko on 17/7/2000 at 01:37
I'm playing hard... I found gold and bronze (near cat fountain) but I can't find the silver... hints? Thanks
Ithel on 17/7/2000 at 02:11
Maybe you should pay Giblen a visit.
SilentSleep on 17/7/2000 at 14:45
Oh, and here's a little something I found when adding some things for the German version...
The master's attack is
NOT meant to look like a giant, flying white wedge. It's supposed to be a Viktoria-style stretchy vine attack. I didn't change the model name in the final version. Why did no-one tell me?
Inline Image:
http://www.ttlg.com/forums/ubb/frown.gif Inline Image:
http://www.ttlg.com/forums/ubb/frown.gif*sigh* You can fix it by opening up the mission in dromed, typing "find_obj paganclaw" and changing the model name from "clawb" to "paganclaw", then saving the gamesys. The German version won't have this problem.
Oh no! It's on the PC Gamer cover CD! Awwwwwwww.....
Inline Image:
http://www.ttlg.com/forums/ubb/mad.gif I wish they'd taught me how to curse in Irish...
[This message has been edited by SilentSleep (edited July 17, 2000).]
oldgeezer on 20/11/2000 at 14:44
Can anyone help me open the safe in the "Masters bedroom" and how do you open the steel door in the room with the archery targets????? Thanks