SunBeam on 29/6/2009 at 11:23
@Volca: IDA + HexRays do wonders ;-) Here's Thief's in-game message displaying function:
int __cdecl DarkMessage(int a1)
{
return DarkMessageParams(a1, 5000, 0);
}
Of course, above can be beautified and adjusted to suit our needs. Above function takes "a1" as the address containing the string of interest:
e.g.: char* a1 = "SunBeam tests messages in-game";
5000 is the amount of time to keep the message on-screen :-)
Volca on 29/6/2009 at 11:43
The last time I checked HexRays was pretty expensive and didn't handle C++ and FPU instructions - useless...
SunBeam on 29/6/2009 at 12:57
We're moving away from thread's subject. I believe that the result is what we're interested in, and not the means to achieve it (expensive or not, it doesn't matter how you do it as long as you do it and don't give too much details..)
Namdrol on 29/6/2009 at 14:58
Quote Posted by Jah
Is that the same Ian Livingstone who did the Fighting Fantasy gamebooks in the 80's with Steve Jackson? I guess that's not surprising, considering that Jackson also ended up in the video games industry (as co-founder of Lionhead).
Yup, same guy. He also co founded Games Workshop which before its current incarnation as more or less only Warhammer,
was the company which first imported D&D and AD&D to the UK and republished Traveller (my favourite alltime RPG) amongst lots and lots of other things (Citadel minatures etc).
So this guy has done shit loads for gaming.
MoroseTroll on 29/6/2009 at 17:03
Quote Posted by Namdrol
it might be worth letting him know what we want and why.
Ok. Actually, you can just point him a link to this petiton, and I'm sure he'll understand.
Goldmoon Dawn on 30/6/2009 at 03:07
It just sucks that I've had to watch three of my favorite long running series (Wizardry Ultima M&M) bite the dust, and each of them painfully at that. After Deadly, I don't trust noone. *They've* done this to me!@ Mwaahhaaahahahaaaaaa :ebil:
MoroseTroll on 1/7/2009 at 06:28
749 signs so far.
DarkMax on 1/7/2009 at 06:36
Signed!
MoroseTroll on 1/7/2009 at 16:59
DarkMax: Thanks :). I'm glad that signing proceeds still.
P.S. 751 signs so far.
sparhawk on 2/7/2009 at 06:50
Quote Posted by SunBeam
@
jtr7: DromEd IS the actual SOURCE. I'd help put up a project to turn its code into C++ code, which could be easily done with a disassembler
LOL! Yeah, the word is "easy". :devil: