downwinder on 9/11/2017 at 22:12
i think i know what you missed nightchild above where you exit basso and his wife's place there is a area above there house with a window with a person you have t cure there,it was the one person i had to be told about,you need rope arrow to get him
let me know
nightchild on 10/11/2017 at 12:57
Quote Posted by downwinder
i think i know what you missed nightchild
above where you exit basso and his wife's place there is a area above there house with a window with a person you have t cure there,it was the one person i had to be told about,you need rope arrow to get himlet me know
no....same thing with night 2...cured all 9 no relevant objectives ticked and I was exploited by both the singer and Pinkys owner...helped them they did the ''take this'' gesture but no money or jewels as reward... Our late Lady R. wrote somewhere on thread for night 2 about 2 .osms necessary. Seems to be missing the witch.osm . And the amount of loot I am missing to reach the 6009 is approximately those two rewards ...I will also force end night 2 as it seems.. version2 btw.
downwinder on 17/11/2017 at 05:37
maybe its cause its not new dark? i wonder if some one could update it as i know i played this mission at least 5 times and all was in perfect working order before new dark was out
just throwing out idea's as this is a fantastic series
Unna Oertdottir on 17/11/2017 at 07:26
The counter for the sick people is TrapThreshold, a tnhscript.
There's an old script module in the zip of this mission. Maybe this doesn't work any more. There's a new one available
(
http://www.mediafire.com/file/429s0fxwddbp2tr/T2-Scripts_Bundle1.1.zip)
Delete the old tnhscript module and replace it with the new one.
You need to restart the mission.
nightchild on 18/11/2017 at 01:11
Quote Posted by Unna Oertdottir
The counter for the sick people is TrapThreshold, a tnhscript.
There's an old script module in the zip of this mission. Maybe this doesn't work any more. There's a new one available
(
http://www.mediafire.com/file/429s0fxwddbp2tr/T2-Scripts_Bundle1.1.zip)
Delete the old tnhscript module and replace it with the new one.
You need to restart the mission.
Unna to the rescue once again! :)
Although I do not intend to play it again so soon since I finished it some days ago, I'll change the script for future play through but it might be a good idea if someone could add this info in the first page of the thread? just in case ?
Nightwalker on 18/11/2017 at 02:40
I've added it to the first post as a possible fix for the problem. If someone has the time to try it to see if it DOES fix the objective problem, would you please post here or PM me? I'd like to be sure it solves the problem.
Unna Oertdottir on 18/11/2017 at 07:28
nightchild is the best tester, since (s)he reported the bug - it might be related to the operating system.
nightchild on 18/11/2017 at 23:52
well, as I said before, I didn't want to play it again so soon but I started it anyway, with the replaced scripts (only one of them had a bigger value than the one I had in root folder btw , maybe the script.osm) and I tried to find the 3 easier found vials: the doctor's, the one in the underwater passage and -by cheating through the wall where the guard zombie is- the vial inside the basement opposite the Mechanists So I did the man at the riverside opposite from the side door to the hammer's area, the woman at doctor's, the guard and the neighbor on first floor ..And Jenivere. The
'cure at-least 4" again didn't tick ...just the one about Jenivere. Since I now cured the man that at my previous play run was nowhere to be found (killed probably or even drown? ) I think that if I kept playing, the optional "cure all" might finally tick.. but for sure, not the obligatory one: "cure 4" My operating system is win10 pro, i7, 64bit RAM 8GB, CPU 2,30GHz, NVIDIA GEFORCE GT640M
Unna Oertdottir on 19/11/2017 at 07:33
Please upload a savegame somewhere.