Dia on 30/12/2007 at 14:28
WOW!!!!! I just finished Night One and this FM has TOTALLY KNOCKED MY SOCKS OFF!! Those of you who know me know how very much I hate, loathe, and detest the undead, haunts, & ghosts, but from the first few minutes into this FM I was hooked: regardless of anything I might encounter. I couldn't stop playing!! Even after I knew I'd have to find a way to dispose of the haunts & ghosts in the cathedral , I just couldn't stop and walk away from this one! The one thing that encouraged me to continue playing was knowing that most all of the 'afflicted' people were safely locked away and wouldn't be converging upon me enmasse and then discovering that the haunts/ghosts were relatively easy to dispose of (thanks to my trusty sword, of course).
Lady Rowena; you have, beyond the shadow of a doubt, created a brilliant masterpiece with your latest FM! The architecture & graphics are soooo very beautiful that I, probably like so many others, had to take time to just wander around and enjoy the ambience. The plot is juicy enough to sink your teeth into!
Well done, m'Lady! Very well done!! :thumb: :thumb: :thumb: :thumb:
Mike F. on 30/12/2007 at 15:37
Quote Posted by Gloria Creep
I read about Calendra's Legacy here .... but since it's a T1 campaign and I can't play those ...... I have no reference ....
Gloria, Legacy is T2, Calendras cistern is T1, both excellent missions!
The Phantom on 30/12/2007 at 16:43
Still playing, but I can already say that this is my 2007 favorite!! :D
Thrilling story, It looks beautiful, the city is larger then I expected, the gameplay is excellent!
All the work you put into has definately paid off. Thanks for this amazing mission pack, Lady Rowena :thumb:
Fidcal on 30/12/2007 at 16:50
Just managed another 50 minutes or so but mainly going over the same ground. Been through Bassos once again to look for a key or something. Every square inch as far as I can tell but nothing.
Checked under and around the river again thoroughly. Boosted gamma up full just in case. Examined boat again.
Scoured again the sewer then Fowleys. Reread all clues but nothing. Looked from balcony again but nothing I can see that helps.
Decided it must be that open wooden window at the side of Bassos even though I have tried many times but still cannot jump in there whether rope above or below.
Craftsmens Way both sides. Nothing.
Checked every AI for pickpockets but can't see nothing. There is one body called Prime but nothing on it.
Back in Market Square. I'll try to get in thief's place again tomorrow. Been in twice before but only found loot. It's really hard to get in there without KOs. I might try KO every AI. Don't want to but might reveal something. Maybe I've been inhibited from studying some corners because you only get a few seconds.
This is now seriously bad progress after something like 6 hours in this area and not one objective completed. 325 loot found. I know there MUST be a way because it looks like everybody else has proceeded way ahead so I will persevere another day. Don't bother answering this until I crack and come begging. :)
BrokenArts on 30/12/2007 at 17:11
Fidcal, where are you exactly? You seem to have been somewhat all over, to a point, I cannot tell. What objectives have you ticked off?
RarRar on 30/12/2007 at 17:36
Delicious difficulty. Fms are almost always too easy, a few ridiculously hard and non-fun. This one was juuust right. Quite challenging without being frustrating. I think I'm most impressed by the lighting. A lot of time and care went into designing it I'm sure. Shadows were scarce in the most devious places and the overlapping guard patrols made even KO'ing everyone an exercise in planning and patience.
Still missing exactly 77 loot but I gleaned a couple of secrets from this thread that should help. Having the damndest time trying to find that
stone key for some reason.
The bawling kitty sounds EXACTLY like my 8 month-old Bengal. Especially the one higher-pitched meow he uses when talking to me and not just meowing for the hell of it.
Inline Image:
http://farm3.static.flickr.com/2084/1869633722_23c3362f72_m.jpg
Lady Rowena on 30/12/2007 at 19:22
Quote Posted by Fidcal
Just managed another 50 minutes or so but mainly going.......
Fidcal, you still have to begin the mission! This way it will take 48 hours fo finish the whole campaign! :D
If you want to accept a little hint here it is:
[SPOILER]shoot a rope arrow over the main doors of the Police Station.[/SPOILER]
Fidcal on 30/12/2007 at 20:57
I had to laugh when I saw there's a thread started called 'your favorite moments in Seven Sisters'. Mine has to be the start area because it's the only one I have! :cheeky: ....
"You've got to get yourself together
You've got stuck in a moment
And now you can't get out of it
Don't say that later will be better
Now you're stuck in a moment
And you can't get out of it"
This is Groundhog Day. And so is tomorrow......
dealasteal on 30/12/2007 at 22:04
I played it all-the-way through and found it creepy and delicious. It's very immersive...
The ambiences were similar to the sounds of Black Buccaneer. That music really sets the mood.
It’s always a “rush” to feel the adventure, and see the story unfold in every unique mission.[SPOILER]The dancers by the bar is hilarious for many reasons...ehem[/SPOILER]Thank you, Lady Rowena, for the hours of challenging, heart pumping action...and a frightening one at that!
Fidcal on 31/12/2007 at 10:12
Fidcal's log. Day Something something. Hours about 6 or 7 or ??? KO'd all AI in Market Square, Craftsmen's Way etc. so I could study a few corners more freely. Thought I'd finally found the way when I found TWO more areas I'd not discovered before. But no - one had a little more loot (now got 362) and the other would have made a great secret but was empty [spoiler]platform above Conor's garden wall[/spoiler] But they did at least show that it is possible to find something new even after all my careful searching! Also..[spoiler]
Scourged through thief's place up the steps yet again but nothing new.
Lured infected guard through portcullis in Market Square but he didn't open the gate as I'd hoped.
Lifted every KO'd AI to make absolutely sure they had nothing to pickpocket.
Looked under where Prime's body had been just in case he had dropped something.
Checked most areas again; veg store, dairy, bakers, every stone and brick and grate in the streets.
Tried yet again to jump in open wood window from rope next door to Basso but no luck.
The only logical route is through that river portcullis and logically the control is in that sewer station. And the ONLY clue that seems relevant is the scrap of paper in Basso's shop. I've been through Basso's at least three times more and more thoroughly each time but that is the only place that makes sense so my guess is some tiny micro switch or something. Tomorrow I'll try Basso's yet again then maybe throw myself in the river.[/spoiler]Once again, no need to answer, I'm now on a mission from God to find the way through.