nightshifter on 4/1/2008 at 21:29
ok , here is a big spoiler:cheeky:
[SPOILER]back of the cathedral, there is only one thing there , a piece of stone leaning onto the wall of the cathedral. you have to climb that one, turn right and mantle up onto the roof[/SPOILER]
it is a bit hard ( I needed some help there to while testing) but it is do-able
Lady Rowena on 4/1/2008 at 22:51
Quote Posted by Nameless Voice
Sounds like he's getting spooked by seeing something suspicious, such as a doused torch or gaslight. Rope arrows or lit flares could also cause it.
(Technical warning)
That could probably be fixed by removing the SuspiciousReactions script from Basso. I'd still recommend a patrol over Goto Objevt if you're making an AI traverse such a large distance, though.(End technical warning)
Lady Rowena, are you planning to release a v1.1 of this campaign with this issue fixed?
The real problem is that since I have fixed it (or I thought to have fixed) I was never able to reproduce the bug. Basso always goes home when I test it. :(
Anyway, I was just planning to release v.2 (why 1.1, it sounds more "professional"? :D) with a pair of adjustments in Basso's properties and link. I can't guarantee that it will work though because, again, I can't reproduce the bug. I will also try deleting the script that you suggested. Thanks
BrokenArts on 5/1/2008 at 07:30
I just played it again, the ending to me, I loved it, yet it made me sad. So disturbing. More so than any FM I've played in a long time. Because it relates to [SPOILER]families.[/SPOILER]
When a story really twists the plot, and makes you think, that right there, grabbed me. [SPOILER]You have to wonder who really influenced her so much, that she changed into a monster. Pagans, the other sisters, but still. Very disturbing, I loved it! :ebil: [/SPOILER]
Sad part for me, [SPOILER]I have a young daughter, older than her, but, the young girl tugged at my heart strings. Maybe that is why the story grabbed me so much.[/SPOILER]
theBlackman on 5/1/2008 at 07:39
You should have expected it. Lady Rowena has a tendency to use that.
Remember Rowena's Curse. Wicked entities capture and enchant the heroine.
Just like in the fairy tales. Evil witch vs Naive virgin. :)
BrokenArts on 5/1/2008 at 07:49
Actually, that is the beauty of it, I didn't know WHAT to expect, really. With these FM's, god knows! Yeah a subtle hint, but, really, I didn't know for sure.
Fidcal on 5/1/2008 at 14:36
Fidcal's log, Day 10. Game time 6:40 x 2. It's no spoiler as they're on the map to say that cathedral is magnificent both visually and gameplay. Access was really so subtle I was in doubt it was possible. The rock texture in the crypt is the best rock texture, maybe the best Thief texture, I have ever seen. I could not tell texture from brush outline most of the time. :eek: Wonderful texture. :thumb:
Cardia on 5/1/2008 at 16:43
Lady Rowena you are one of my favourite fm authors, i really loved to play this 3 missions, wonderfull architecture, excellent choice of textures well combined, and lots of thanks for adding wonderfull ambient/music sounds that fited well as a gluve, amazing gameplay that got me really addicted, plus the storyline that was well structured, beautifull new objects and the new ai skins as well, perfect atmospheres, You´re a damm fine good artist:thumb: , I really hope you´ll do more masterpieces like the "7 sisters" and "Rowena´s curse"... this triology was one of the best missions i played in 2007.
Thanks for this one xxxx
Pedro Quintela
She-Thief on 5/1/2008 at 17:14
i just finished!
this was one of the best fm's i've ever played!
i definitely think it was the best of 2007
thanks lady rowena!:thumb:
___________________________________
can't be me, i washed a few days ago:sly:
gaetane on 5/1/2008 at 19:11
What a present for this new year! :D
Thank you for these three fantastic missions!
A very good scenario, an architecture which is a pleasure for eyes, the parallele stories in the missions 1 and 2... all this gathered which makes that these missions are fascinating.
Your work on the Ai and the architecture is impressive. You are a Master!
And really one of my favorite authors.
[SPOILER]I loved the creatures of the wind in " Night 3 ". My Garrett was petrified by fear in front of these white furies :cheeky:! It was very impressive.[/SPOILER]
Now that I ended the missions after long hours of game, I am a little bit sad, I'm feeling empty now :(
It was a real pleasure to play this adventure L Rowena and you have make my happiness for these several hours in the Garrett's world ;) :D
BRAVA !
Fidcal on 5/1/2008 at 19:43
Fidcal's log : Day 10 : gametime 7:30 + 6:15. New objectives. Not completed ANY of the ones I'd already got yet! This is a new personal record, nearly 14 hours and no objectives checked. But it feels like I have achieved quit a bit. Story fascinating and progressing. Crypt tension is electric. Haha. :joke: Somethings' coming... gotta go. Will try to get a message out tomorrow if I can...