nickie on 9/1/2008 at 21:17
This thread seems to be for general comments as well as Night 1 so I'm posting here. Am now suffering from enormous frustration. I don't know how long into Night 3 I am, and workload is stopping me from proceeding. ******! Maybe I can carry on in March!!
So I just wanted to say that there's nothing I can say that hasn't been said already. I've loved every bit so far. To me its the absolute essence of Thief and has everything that I could possibly want from an fm. It's magnificent and I, like everyone else, am truly grateful.
Thank you.
Verna on 10/1/2008 at 11:30
Before I go on playing, I've wanted to say WOW great mission thank you Lady Rowena
I'm enjoying every bit of it :thumb:
I've even figured out after a long search what to [SPOILER]give to the monkey on the metal plate [/SPOILER], cool :)
I've cured 4 citizens and looking for the rest woooohooooo, found one stone and proceeding .........:cheeky:
See ya later:angel:
Esme on 10/1/2008 at 11:49
I have to say this is an absolutely fantastic and wonderfully beautiful mission, I could be happy just looking at the scenery
I'm over ten hours in and just started night 3 and I'm never going to get this smile off my face :cheeky:
this one is definitely in the replay list and Lady Rowena is definitely on my "buy beer for" list :thumb:
Fidcal on 10/1/2008 at 12:00
Fidcal's Log : Day 15. Gamesave time 11:45 + 8:30-ish. Really getting hard now as the great screw of difficulty turns one more time. Got 2065 out of 2300 needed on expert and think that's all I need then to finish. Oliver's Clock shop was so difficult that I began to think it was not intended till another night but managed to complete the cure 4 objective here. It was so hard I suspect that one of the other two, sewer 1 man, and police cell woman are possibly easier than I think. I'll have another go for Basso's key tomorrow. Tried water, holy water, holy seeds on amulet before I remembered where to go. Glad I marked that quick way back on the map else I'd forgotten.
[no reply needed - not subscribed to avoid spoiler emails]
Jah on 10/1/2008 at 12:34
There was one thing in this FM that left me wondering: [SPOILER]When you finally open that secret door in the judge's basement, it turns out the cat is dead. So where was all that meowing coming from? :confused: Ghost cat?[/SPOILER]
Lady Rowena on 10/1/2008 at 16:28
Quote Posted by Jah
There was one thing in this FM that left me wondering: [SPOILER]When you finally open that secret door in the judge's basement, it turns out the cat is dead. So where was all that meowing coming from? :confused: Ghost cat?[/SPOILER]
[SPOILER]Yes! :cool: [/SPOILER]
Jah on 10/1/2008 at 17:09
Quote Posted by Lady Rowena
[SPOILER]Yes! :cool: [/SPOILER]
If you update this mission, I want to see [SPOILER]a cat apparition that gives one final meow and disappears after you've opened the secret door. :joke: [/SPOILER]
BrokenArts on 10/1/2008 at 17:11
Hah, that would be cool! :cheeky: [SPOILER]Almost like you set the cat ghost free. Yeah. [/SPOILER]
Lady Rowena on 10/1/2008 at 18:59
Quote Posted by Jah
If you update this mission, I want to see [SPOILER]a cat apparition that gives one final meow and disappears after you've opened the secret door. :joke: [/SPOILER]
Quote Posted by BrokenArts
Hah, that would be cool! :cheeky: [SPOILER]Almost like you set the cat ghost free. Yeah. [/SPOILER]
I would like to do it too. Too bad that we don't have "living cats"in Thief....:(
Nameless Voice on 10/1/2008 at 19:03
Quote Posted by Lady Rowena
I would like do do it too. Too bad that we don't have "living cats"in Thief....:(
If it's an apparition, it doesn't have to move, it could just be standing still there and then vanish. It'd be so much nicer if it was alive and could run away, though... :(