theBlackman on 5/5/2008 at 19:52
Quote Posted by jericho
I'm stuck very early on. I'm in front of the Police Station and I can't proceed. Do I need any key or the 2nd lockpick or is it something else?
P.S. Yea, it's a shame I never seriously played the Seven Sisters before, after it was released back in December. Every "patriotic" Thief fun should. OK, I make up for ir now. :)
Take a real good look at the police station. Use your telescopic eye. Check your inventory. You should have the tool that will assist you at this point.
Here is a more direct answer if you can't figure it out:
You should have found and used a rope arrow. Rope arrows are retrieveable. You need that arrow at this point.
It should have keyed you to enter the mayors house, led you to the blacksmith for weapons, and gotten you into the street from the blacksmith.
The upper part of the police station is WOOD. The gangway at the top with the guard has a WOOD rail. Use the arrow and pass through the police station to continue your play.
Surlent on 18/5/2008 at 22:35
Awesome campaign, decent main plot and interesting subplots, detailed architecture and a map to boot.
Night One had a background music that really set up the atmosphere. It was pretty creepy to walk the plague ridden streets at first. On Night Two, it was actually fun to visit the same locales again and the town felt refreshingly new. The final solution how to take care of the last sister was clever too. I guess it would have felt a bit anticlimatic to whack her down with a blackjack just like that.
The only gripe I was left with after finishing the campaign, was the hot sword on the blacksmith's stove on Night One. I got myself killed a few times there while trying to douse it with water arrows, before I realized there was another sword upstairs. It would have been sort of cool to douse the flames and grab the sword right off there.
But that didn't stop me from enjoying the mission or the rest of the campaign. Good job to the author. :thumb:
Brynolf on 19/5/2008 at 12:51
:thumb: What an awesome mission!:thumb: Thief game play at it's best.
It's a remarkable achievement to come up with such a mission. Thank you Lady Rowena for giving me these hours of great fun. You are a master of creating city missions. Setting the standard for the rest of us. I've been working on my first mission for half a year and I realise I will not be able to reach this standard. Maybe in my second mission, if I dare to do another one.
I'm only done with Night one so far and I'm looking forward to the rest.
Frikkinjerk on 21/5/2008 at 09:56
Just finished this fantastic mission! Rowena, I think you've raised the bar to an inaccessible height for others to reach with this FM. I'm curious: I couldn't help but notice that the black diamonds resemble the black heart - does this suggest the story isn't over? Or am I reaching?
Minor gripe: You always seem to make the Pagans the ultimate bad guys in your FMs. I like Pagans *sniff*.
Weasel on 24/5/2008 at 04:23
I finally played Seven Sisters over the past week, and I'm stunned. Night Three in particular is one of the most beautiful things I've ever played (in any game), and featured not one but at least 10 of the very best ambient loops I've heard in any Thief mission. The atmosphere was perfect throughout. I hope we see more from you soon, Lady Rowena!
bartekb81 on 4/6/2008 at 17:17
What would i say is...THIS IS A GREAT MISSION! This thing is PERFECT! AMAZING! ASTONISHING! It blackjacked me and make me absent in my house for few evenings! Don't dare to say: one of my favourites! Great story, immersion.Pure fun:D
(It's a shame but I haven't played Your previous FM yet
("Rowena's Curse"). But it won't took me long, promise:D)
kamyk on 14/6/2008 at 07:36
Just finished Night 3. Had to add my praise.
An excellent mission pack Lady Rowena. The city was very detailed, and felt fairly real. Cursed a few times trying to get into the police station on Night 1 though, lol. Loved the feel of everyone going about their lives during the crisis.
On night 2, I don't understand what everyone was saying about the chimney in the inn. I saw the door behind it that you couldn't open and assumed it was a door to stairs that came out behind the guard in front of the other unopenable door upstairs. Made architectural sense to me. Have to say I was a bit saddened by the story of Ophelia, and her mother. Especially that I could hear the kitty meowing, and opened up the hidden door, just in time for it to be dead. :( Although I understand why, with the lack of Dromed quadrupeds and all. Got to save Pinky though. :)
Really, really enjoyed the first half of night 3! Between the mill, and the tree village, I felt a very outdoorsy atmosphere. :thumb: Almost got stuck where Fidcal did, but I looked up that in the thread. No fault of yours, just that air elementals aren't common to the OMs, so the logic takes some people a few. BTW, the elemental sections were great! Loved the new AI. The end (shudder). Ugh I hate spiders, lol. :ebil: The atmosphere was great though.
All in all a great mission set. The architecture, textures and ambient music/sounds were all fantastic, and the story kept me playing for 5 nights in a row. Thank you for this mission pack.
Also, rather than commit major thread necromancy, let me compliment you on Rowena's curse here too while I'm at it. That kept me up hours past my bedtime. I'd like to say it was one of the best missions I've played. Backing away from demons, and zombies in the lower levels of the end, while hacking at them was a wonderfully nightmarish scene worthy of a horror movie. I won't go on, and on, but thank you for Rowena's curse as well. (Have to add - one of the best boss endings ever!)
plejer on 7/9/2008 at 12:30
Hi, this is my first post so please bear with me :) I´m in the same situation as Verak in Januari (page 23) - I have no clue how to leave the place to be able to destroy the two remaining hearts before proceeding through the locked door at the end. Contrary to Verak I need some clear explanation, someone mentioned he had all he needed, but could someone please tell me exactly what I need to do? Thanks :D
Nightwalker on 7/9/2008 at 14:41
Welcome to the forum, pleger! :) You DO have what you need.
Hint: What destroys evil? Check your inventory.
Spoiler: You have a holy seed in your inventory that you picked up in Mission 2. Drop it to the ground and then drop the hearts on to it to destroy them.
plejer on 7/9/2008 at 15:58
Thanks Nightwalker :) I tried about everything except just that. Great forum, and a fantastic FM.