Ghostly on 16/6/2013 at 13:51
Jennivere is not cured but is still locked up in the basement, the same goes to Basso also still being locked up in his cage, yet after I've played this splendid mission for near 4 hours, game suddenly is over and the "no harm for Jennivere and Basso" is red crossed, I do not understand why it occures and it only occures if after near four hour of playtime it just if I'm approaching too close to Bassos home.
Otherwise everything seems to work well using NewDark version 1.21, so very much apoligises to give a bump but I have to both give Rowena credit for this masterpiece of a fan mission and ask for technical help, is the game in behind scenes running on time limit or am I just doing something badly wrong, like plauged citizens have time limit on living? :idea:
(edited for note) I also released (the old Basso bug is as much as non existant for me by the way) Basso from his cage, followed him to his house ( so its not Basso AI anonymously dying) and still game over once I'm certain distance closely away from his Home, with "no harm for Jennivere and Basso" objective red crossed, this effectively prevents me to cure Jennivere before releasing Basso from his cage, so I have also restarted from scratch to see if it occures again. :(
jiansonz on 16/6/2013 at 16:12
No idea what went wrong for you, but if you replay, I think it's a good idea to cure Jenivere early (combines easily with the neighbour so you can save a holy water). Less risk of screwing things up later, plus you have access to one more passage to Basso's house.
Ghostly on 16/6/2013 at 17:32
Quote Posted by jiansonz
No idea what went wrong for you, but if you replay, I think it's a good idea to cure Jenivere early (combines easily with the neighbour so you can save a holy water). Less risk of screwing things up later, plus you have access to one more passage to Basso's house.
I have one far fetched idea what may have gotten wrong maybe an unintended feature but I don't know, I stole and destroyed
stone sisters power and maybe that triggered the decaying hula tjoho magic on
plagued Jenivere killed it(?), replayed and now this time I healed on the base of everytime I found a bottle, now its entirely normal and "bug" free, I'm hoping it was just that. :)
Lady Rowena on 16/6/2013 at 18:05
I have no idea of what's happening. No one have reported this bug in the past. And no, there is no time limit. Jenivere has nothing to do with the hearts. Of course you have to heal her before releasing Basso, but if they are still prisoners, well, nothing bad should have happened to them. Unless you hit them with your blackjack.
Maybe it's a New Dark bug? I don't know what to say, really. Sorry for that. :(
R Soul on 16/6/2013 at 18:45
It's been a while, but I vaguely remember getting Jenivere to follow me up to the kitchen, thinking that I should look in the basement for something. She must have heard some commotion from the streets outside, because when I went outside she was having a fight with the guards.
pwl on 16/6/2013 at 20:39
I just replayed these AWESOME missions and it is still IMHO one of the best!!:eek::cool:
The AI are outstanding, the story. the layout, everything about it is amazing!! except maybe if there was a day four or five:cheeky::cheeky:
Ghostly on 16/6/2013 at 21:26
Quote Posted by Lady Rowena
I have no idea of what's happening. No one have reported this bug in the past. And no, there is no time limit. Jenivere has nothing to do with the hearts. Of course you have to
heal her before releasing Basso, but if they are still prisoners, well, nothing bad should have happened to them. Unless you hit them with your blackjack.
Maybe it's a New Dark bug? I don't know what to say, really. Sorry for that. :(
The biggest thing that worried me earlier is that I had literally every AI black jacked out of consiousness outside on streets infact the whole level just for fun, so even if Jenivere got loose on streets or anything there would be nothing left as hazard risk other than being drowned, maybe Jeniver AI jinxed herself loose magicaly I don't know but I never touched the metal gate, also know Basso was not the cause because I had my spy eyes on him and followed every step of his AI up until this "no harm to Jenivere/Basso" objective got red crossed both while caged and not so I managed to isolate it to Jenivere AI, unfortunately I deleted those save files because eventually it would just be game over dead on reload.
It was very anonymous and I have been unable to reproduce it again, infact just earlier restarted from scratch today with no isses so whatever occured it only happend once, I am very much having a perfectly good experience in NewDark 1.21 otherwise and a simple restart from scratch seems to have worked it away, that to me personally indicates that its not an engine bug with NewDark but rather the Jenivere AI jinxed up somehow but please have no sweat over it so sorry for late reply, was busy in NewDark. :)
Cardia on 24/7/2013 at 12:09
replaying this one on "Expert" mode, does anyone knows if it is possible to heal a zombie lying down on the floor, i still need to heal one more zombie, but i can´t find any walking zombie, and the guards have killed two of them, do i have o replay the mission?
Lady Rowena on 24/7/2013 at 14:42
If he/she is lying down, it's dead. And no, you can't cure a dead person. They are not zombies. If you or someone else has killed him/her, it's dead.
Are you playing Night One? How may of them have you cured already? If you remember their locations I can tell you who is missing.
Cardia on 24/7/2013 at 18:36
Quote Posted by Lady Rowena
If he/she is lying down, it's dead. And no, you can't cure a dead person. They are not zombies. If you or someone else has killed him/her, it's dead.
Are you playing Night One? How may of them have you cured already? If you remember their locations I can tell you who is missing.
"Night one" ,People i have cured so far:
Jeniver, men in the clock shop cellar, men behind a grate (water canal), woman in a cell at the doctor laboratorywho am i missing? thanks in advance