dml fixes for campaign, courtesy Glypher.
CamVator moves faster in NewDark than in OldDark, the voiceover does not end in the crypt, but continues on the bridge, where a conversation takes place between Garrett and Seraphina
Code:
DML1
//T2 FM: The 7th Crystal v2 (Act 2) by David Tonkinson (Saturnine) / Fixes: miss18.mis.dml
//goals / pickpocketing
+ObjProp 270 "DiffTurnOn"
{
"quest var values" 0, 1, 2
}
+Link 270 271 "ControlDevice"
{
}
+Link 270 272 "ControlDevice"
{
}
+Link 270 273 "ControlDevice"
{
}
+ObjProp 270 "Scripts"
{
"Script 0" TrapSetQVar
"Script 1" TrapRelay
}
+ObjProp 270 "TrapQVar"
{
"" =1:goal_final_3
}
+ObjProp 271 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 271 "TrapQVar"
{
"" =1:goal_irreversible_2
}
+ObjProp 272 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 272 "TrapQVar"
{
"" =1472:goal_target_2
}
+ObjProp 273 "Scripts"
{
"Script 0" TrapSetQVar
}
+ObjProp 273 "TrapQVar"
{
"" =6:DrSPocketCnt
}
-Link 1830 2299 "ControlDevice"
+Link 2351 2299 "ControlDevice"
{
}
//mantling
+ObjProp 136 "PhysCanMant"
{
}
+ObjProp 140 "PhysCanMant"
{
}
+ObjProp 153 "PhysCanMant"
{
}
+ObjProp 158 "PhysCanMant"
{
}
+ObjProp 1202 "PhysCanMant"
{
}
+ObjProp 1219 "PhysCanMant"
{
}
+ObjProp 1690 "PhysCanMant"
{
}
+ObjProp 1691 "PhysCanMant"
{
}
+ObjProp 1725 "PhysCanMant"
{
}
+ObjProp 1726 "PhysCanMant"
{
}
+ObjProp 1727 "PhysCanMant"
{
}
//doors
+Link 172 173 "ScriptParams"
{
"" Double
}
ObjProp 681 "RotDoor"
{
"Open Angle" 88
}
ObjProp 731 "RotDoor"
{
"Open Angle" 275
}
+Link 731 732 "ScriptParams"
{
"" Double
}
+ObjProp 857 "BlockFrob"
{
"" true
}
ObjProp 1156 "RotDoor"
{
"Open Angle" 89
}
+Link 1216 1217 "ScriptParams"
{
"" Double
}
ObjProp 1394 "RotDoor"
{
"Open Angle" 88
}
ObjProp 1657 "Scale"
{
"" 1, 1, 0.42
}
+Receptron 1819 "FireStim"
{
Min None
Max None
Effect "Abort"
}
+Receptron 1819 "WeaponStim"
{
Min None
Max None
Effect "Abort"
}
+Link 1875 1876 "ScriptParams"
{
"" Double
}
-ObjProp 1875 "PhysType"
+ObjProp 1875 "PhysType"
{
"Type" OBB
}
-ObjProp 1876 "PhysType"
+ObjProp 1876 "PhysType"
{
"Type" OBB
}
ObjProp 2330 "RotDoor"
{
"Open Angle" 273
}
ObjProp 2437 "RotDoor"
{
"Open Angle" 85
}
ObjProp 2439 "RotDoor"
{
"Open Angle" 88
}
ObjProp 2441 "RotDoor"
{
"Open Angle" 274
}
ObjProp 2447 "RotDoor"
{
"Open Angle" 272
}
//AIs
+ObjProp 220 "AI_Hearing"
{
"" Well Below Average
}
+ObjProp 229 "AI_Hearing"
{
"" Well Below Average
}
+ObjProp 1581 "AI_Hearing"
{
"" Well Below Average
}
//buckets
+Receptron 1407 "EarthStim"
{
Max None
Target Me
Agent 2315
Effect "add_prop"
{
"Prop Name" PhysControl
}
}
++Receptron 1407 "EarthStim"
{
Max None
Target 1429
Agent 2315
Effect "add_prop"
{
"Prop Name" PhysControl
}
}
++Receptron 1407 "EarthStim"
{
Max None
Target 830
Agent -2418
Effect "add_prop"
{
"Prop Name" Material Tags
}
}
++Receptron 1407 "EarthStim"
{
Max None
Target 854
Agent -2418
Effect "add_prop"
{
"Prop Name" Material Tags
}
}
++Receptron 1407 "EarthStim"
{
Max None
Target 857
Agent -2425
Effect "add_prop"
{
"Prop Name" Material Tags
}
}
++Receptron 1407 "EarthStim"
{
Max None
Target 919
Agent -2418
Effect "add_prop"
{
"Prop Name" Material Tags
}
}
+StimSource 1407 "EarthStim"
{
Intensity 1
Propagator "Radius"
}