Koki on 19/2/2011 at 14:15
Why bother
Sg3 on 19/2/2011 at 14:53
Quote Posted by Koki
Why bother
And not just about this.
Melan on 19/2/2011 at 14:54
Not so much "favourite video games" as "favourite video game art as seen in an art gallery". Some interesting choices, although there is a lot in there (particularly from the mid 90s) that's horrible art by any reasonable standard. Also, no Thief. :nono:
Briareos H on 19/2/2011 at 15:15
Like I said in the RPS comment thread, their categories are stupid, missing at least the real 16-bit era and early Windows gaming. Some of the games on the Amiga and the birth of 3D gaming on the PC really do deserve to be mentioned with regards to art.
In addition, choices by videogaming deviants like us won't mean a thing since it will inevitably end up like this:
1 PICK category
2 CHOOSE japanese game, blindly disregarding any artistic merits of the game
3 IF there are multiple japanese games THEN CHOOSE in priority anything with Final Fantasy OR Metal Gear OR Zelda in the title
4 GO TO 1
faetal on 19/2/2011 at 16:03
Pointless if it's a public vote. It's like when radio stations poll "best musician of all time" and Rihanna wins due to current popularity.
Aerothorn on 21/2/2011 at 04:05
And the Smithsonian KNOWS that. Whatever your definition of "good art" is, it's not democratic. I am not an art critic, I do not have the skills or knowledge to create a balanced and thoughtful presentation of all of video game art, and I STUDY video games. I cannot understand the point of this, except as some sort of "hey let's get the masses in" thing.
P.S. Totally voted for Final Fantasy in its category.
P.P.S. Dividing all of gaming into four genres is weird enough, but making one of those four "Target" is inexplicable.
EvaUnit02 on 21/2/2011 at 07:55
On a NZ gaming forum that I frequent, there were some developers of Shatter e-begging for us to vote for their game. Outside of mechanical design, I'd say that it'd be hard to classify a fucking Super Breakout clone with neon strobbing as "art".
demagogue on 22/2/2011 at 17:19
Quote Posted by Aerothorn
I cannot understand the point of this, except as some sort of "hey let's get the masses in" thing.
This. I see this is in the same vein as when they had that YouTube contest to solicit video art from the masses. They're trying to tap into public participation and new media at the same time.
In the article I read about the YouTube contest, there was skepticism in the art world that the public really cared that much about disciplined art and at best they'd get a bunch of one-offs, fun just for the moment. There's that flavor here too.
I agree with your general point also that they'd be better sticking to their guns and having pro-art critics hold games to the same standards they do with other visual arts and let their experienced eyes find the jewels in the rough and fit them in the context of what's going on socially & in the culture (it's understanding the context that I think separates real criticism from just another opinion).