theImmortalThief on 10/8/2004 at 06:09
Ok, this is my first post in these forums since...I can't even remember. I admit I only read half way through this thread so someone might have already mentioned this.
If you are arrested by the city watch and are trying to break out of the prison you'll have to retrieve your equipment from the evedence locker. The room is behind a wall of steel bars. There is a locked chest sitting next to this wall. Standing behind the bars and frobbing the chest will pull you through the bars and in front of the chest!
lordjumper on 10/8/2004 at 20:06
Quote Posted by theImmortalThief
Ok, this is my first post in these forums since...I can't even remember. I admit I only read half way through this thread so someone might have already mentioned this.
If you are arrested by the city watch and are trying to break out of the prison you'll have to retrieve your equipment from the evedence locker. The room is behind a wall of steel bars. There is a locked chest sitting next to this wall. Standing behind the bars and frobbing the chest will pull you
through the bars and in front of the chest!
Yeah, I posted this a while ago. It also works on ladders too :)
theImmortalThief on 11/8/2004 at 11:54
My apologies, m'lord! ;)
Alexia Krycek on 28/8/2004 at 18:47
Sorry if this is repetitive (didn't read the entire thread)
Does seeing a Hammer chase, attack and kill another hammer count?
And what about magic fires (created from oil slicks) that never die?
DefenderImmortal on 30/8/2004 at 17:38
anyone ever wonder why the fire doesn't ignite the whole oil slick and only the center?
Norman Druart on 31/8/2004 at 04:39
Oil: The Thief's Most Lethal Weapon.
Ever notice that the humble oil flask can do in almost every enemy, permanently downing zombies and puppets in addition to Gamall? Only statues and tree beasts seem immune. The previously formidable haunts look pretty silly windmilling their arms as they go shooting down the stairs.
Crowley on 31/8/2004 at 10:56
Thumper, are you ever going to finish the Strange & Unusual for the first Thief? Namely Undercover, Escape! and Strange Bedfellows (don't know if you have TG)?
Muzman on 1/9/2004 at 08:41
This one's a beaut'. Dunno if anyone mentioned it before.
<b>Keeper of the Resurection</b>
I was up to the the Enforcer's in the city tonight bit just after the clocktower. You have to head back to your apartment to meet someone, but when you get there you find an enforcer and a dead Keeper (presumably the guy you were meant to meet).
Well this time around I head on back to my flat, open the door and the enforcer is facing me. I make a break for it; throwing a mine down the stairs and jumping over it before it arms. Then I get out of range and wait.
Blam goes the enforcer.
But, and this is the good bit, I run back in time to see the blast and then run back to my rooms only to find the <u>dead</u> Keeper has <i>woken up at the noise, produced a sword from somewhere and begins angrily chasing me around the building</i>!
That's just plain ungrateful. Must have been one of those mines I got from the pet cemetary.
Norman Druart on 4/9/2004 at 05:51
Water tables: In the museum's Tesero Hall in the room next to the area with the power switch, if you mantle on to the small side tables by the bookcases and jump, it sounds like you're splashing in water. I think all the tables in the room have this quality.
Yos on 4/9/2004 at 07:15
Many of the maps respawn daily, including the one for the Hammer place that the thief guy carries, the one for the cradle that's in the architech's coffinand another one other than the Kurshock that i forgot.
Oddities in swordplay:
When unseathing their sword, it can cause and instant kill. I first saw this on the second day. The two thieves were talking about looting the Hammer building a second time and a guard was walking by. When he was standing right next to the female thief, I somehow alerted him. He drew his sword and she instantly drops dead, and the normal guard versus non-guard agressive NPC hilarity ensues. I also noticed it a few other times, including one time in the Pagan sancuary where two sword wielding Pagans were standing close together and unsheath-killed each other when I made a bit too much noise. :laff: