Tch on 14/12/2004 at 16:55
Quote Posted by Erand
And you don't need to disable the power generator in the museum, you can climb on the walls, jump into the center of the "electric fence", grab the item, and jump off to the other side of the fence from the top of the pedestal.
You could also just shoot one of the fenceposts with a water arrow. This briefly disables the electricity on the side you shoot it at. It's long enough to dash in, grab the item, and dash out; or, if you're being stealthy, just shoot it, sneak in, grab the item, and shoot it again when it's turned back on, and sneak out again.
Bumbleson on 21/12/2004 at 08:21
I think it wasn't mentioned already in this thread, so for completeness:
Has anybody noticed that the Keepers go on mumbling to themselves about Caduca (how old she's grown reading the prophecies and so on) *after she's already been killed*? :weird: They also keep wondering about all the little incidents caused by Gamall/the hag as if they don't know about it. Ion forgot to adapt the voices to omit comments that no longer fit the circumstances.
When I went to the forbidden library after the Cradle mission and went up to the secret room behind the bookcase, the desk was gone, yet a goblet was still floating in the air where the desk had been. Maybe the hag needed a bit of furniture for her lair? :laff:
Hewer on 31/12/2004 at 18:15
Here's a boring one... in the Rutherford mansion just outside his rooms and directly across from the little window that you can jump out of to get onto the balcony is an alcove. If you crouch and walk into the right side corner of it at the right angle (you might have to wiggle back and forth a bit) you can see outside the level. pretty clouds, there.
Also, Rutherford came out of his rooms on me, so I followed him to the door to the other balcony. He walked down it a ways, got freaked out by something (I can't figure out what- I checked, and there wasn't anything suspicious lying about except that maybe the elevator was in the wrong position) and came running back toward me. I stepped out to try to blackjack him, he saw me and turned, falling off the balcony and landing in the bushes, and it sounded like he died. I went down to see what happened to him and he was just standing in the bushes facing the corner. I pickpocketed him, then blackjacked him. He moaned and fell over, unconsious.
Bumbleson on 1/1/2005 at 18:51
You can see the sky through almost every arch construct in the game. If you see one of those arches flanked by pillars in front of a wall, go to the wall and look up. You can see the sky through the top of the arch. The Cradle has many of those arches and also a number of other design flaws allowing you to see the sky.
Something I only experienced recently near the end of the game when hell broke loose in the streets: There was a fight going on between the City Watch, the Pagans, the Hammers, some thugs and of course Gamall. I knew that armed people blame murders on anyone they see nearby, but I never before saw a City Watch guard kill another one because he had killed somebody else. Funny! :sly:
Oh, and did anyone else notice that many of the interlocked gears in the clocktower turn in the wrong (i.e. same) direction?
Sharga on 12/1/2005 at 21:48
First of all, woot! I just completed TDS. Yes, I'm slow, I know. But school has been demanding and I had no other time to play other than last summer break and this winter break. I played all the levels on expert but honestly it's nowhere near as hard as expert for Thief 1 or 2. Anyhow, back to the topic:
I tend to run into a lot of quirky AI throughout my taffing days, so maybe I just have a sort of AI weirdness magnet on me. Here's the incidents I can remember (in no particular order). I'll try to cover spoilers as best I can, but some of it is more a matter of opinion. I know some similar incidents were already posted, so I apologize for the repeats.
-After completing the last mission, I'm in Auldale and heading back to do the final business. [SPOILER]I've discovered it's quite fun is to just draw the statues to the pagans (or the hammers in the Old Quarter) and they take care of the mess for you. [/SPOILER] Since I'm fully allied to both pagans and hammers, this is easy. However, when I was doing such, a pagan spellcaster lady suddenly got angry and chased me down and started attacking me. It still said that I was fully allied with them, so what gives? Perhaps she was onto my little trick and didn't appreciate it.
-Also, during this same session in Auldale, I'm near the exit gate to the Old Quarter. [SPOILER]Standing there is a statue, who is facing the wall. Perhaps nature calls even for the statues?[/SPOILER] Well, one by one guards start walking by and attacking it. However, the beast doesn't even notice! Finally, there are three guards all going at it and he still hasn’t so much as lifted an ear. To experiment, I try jumping to make some noise. He suddenly turns around, kills the guards, and then turns back to whatever he was doing before.
-Once again, same place. There was a guard who died in a fight with the same type of monster. Well, his guard buddy comes walking by and says something to the extent of, "well, it's not my business anymore, now is it?" Then he walks off, doesn't even check the area. Sheesh, are they so used to death in Auldale that they hardly wink an eye at it anymore?
-In the last mission [SPOILER]The Museum[/SPOILER], I'm in the second half of the building, where you have to use the blue portals to get to (really nice architecture there BTW). Well these two guards at the bottom of a stairway notice me and begin the chase. While I run off, I figure what the heck, I'm going to reload anyhow, might as well have some fun. So, I jump down that elevator shaft and somehow only suffer two hit points. But, the guards somehow jump as well and hit the ground dead! First off, I didn't think guards could jump down cliffs and second I must have metal legs or something because I took minimal damage while they both died. Unfortunately the elevator refused to work after that.
-I believe I was in Stonemarket Proper when this happened, it’s probably the strangest and most humorous of them all. There's this little pub area and there were three townspeople and one Hammer in the pub. I try stealing some gold sitting on the table in front of what appears to be the barmaid. She notices and screams, then the Hammer goes ballistic and kills all three townspeople. Then he makes some comment about being shocked by the bloodshed. Are those guys touchy or what?
Speaking of Stonemarket Proper. I think it's after you complete the [SPOILER]Keeper Compounds[/SPOILER] mission or some time near that when suddenly the place is filled with pagans, hammers, guards, and thugs, all killing one another in a merciless bloodbath. Call me sick but I greatly enjoyed sitting back and watching it all take place and then going and collecting any fallen loot when the violence subsides. Then you can just walk around, wait for them to respawn, and do it all over again.
-And this doesn't really fit with the rest. [SPOILER]Even if you kill Gamal in one of the locations, she's still there at the others. That aint fair by any means![/SPOILER]
-Don't know if this is a bug or what, but sometimes when you walk over a couple of bodies on the floor it makes this sickening crushing/slashing noise. That made me jump really high out of my chair.
Well, that's it. Thanks guys for the many laughs you gave me in reading your posts. Some of them made my stomache hurt I laughed so hard. I guess it's just a Thief thing, eh?
SithLord2001 on 14/1/2005 at 01:23
Quote Posted by Sharga
-And this doesn't really fit with the rest. [SPOILER]Even if you kill Gamal in one of the locations, she's still there at the others. That aint fair by any means![/SPOILER]
[SPOILER]You can actually KILL Gamall if the other areas? HOW?????[/SPOILER]
Sharga on 14/1/2005 at 01:44
Well, I only tried it in one area since I figued it's all the same no matter what you do and I didn't want to waste any more time, but here's the trick:
[SPOILER]Just get her angry and stuck behind a small doorjamb so that she suffers from her own fiery bolts. This works really well in Auldale, in that little archway at the top of the stairs leading from the plaza to the teleport exit. And throwing a few fire arrows her way never hurts either![/SPOILER]
Schwaa2 on 14/1/2005 at 01:53
Quote Posted by Dach
hehe =)
I think the physics will be one of the most fun things to play with. I saw a tip on the load screen saying "try dropping heavy objects on your opponents". I'm wondering if rolling those nice big barrels into them down some steps will count..then we could REALLY do some bowling =)
Or I GUESS I could set up boxes and roll the barrel into it..but that won't be near as fun heh. Perhaps using a body would be fun too...as I already enjoy throwing guys down steps and watching them roll.
Oh no, a thread necromancy warning. Now i feel dirty :eww:
Yeah, I was up above the training pagan fighters when I accidentaly kicked the large gear above them. Keep in mind that the thing is 2 feet thick and at least 10-12 feet in diameter. Made out of steel I suppose.
So I'm up there trying to be quiet, accidentally touch the gear with my foot and it flies off the top floor, down ontop of 3 pagans swiftly killing them all. (too bad I didn't save). It wieghed like a pound at most it seemed, and it sounded like a tin can, tink tink, tink. Just rediculous really, I don't how how something that light could kill 3 people. :weird:
Sharga on 15/1/2005 at 18:46
Well obviously it was one of those poison tin cans.
SJamieson on 3/3/2007 at 22:14
Quote Posted by Walker
I don't know if anyone's said this but you can get into Gamall's lair before you have done the Cradle mission. Just crazy wall-climbing in Auldale can get you there.
I know the thread is a bit Stagnant these days but I'm trying to recreate the above behaviour and wondered if anyone had any advice?
I can get to the entrance to Gamall's lair front either by mad climbing skills or by using the secret tunnel to/from the goldsmiths. but with the canal full of water any attempt leaves me drowned.
Interesting S&U bit here is that any drowning leaves me in pavelock rather than dead. Surely I should have died in those circumstances?
I can also approach the lair from outside the level.this uses a repeatable bug at the bridge into the auldale plaza. Climb up the left hand side and theres a spot between two ledges that allows you to climb up the corner of the arch.
At the top if you drop to the ledge on the main wall and start your climb again you can manouver so your feet are within the arch. Once this is the case you can drop to a ledge outside the level. From here its just a case of wall climbing along the outside of the level to Gamall's lair.
From there there seems to be no obvious way through the bounding box into the level change area. And I've tested everything obvious to do it.
Is there somewhere else I need to go or something else I ned to do like prematuely lowering the water level by climbing to a particular area. or is the whole thing a big fluke or hoax?
BTW; I play XBOX so original version without any patches that could be affecting it.