Theker's "Trinity" - Bugfixed version 3.0 available 27th Jan. 2008 - by SinisterShadow
ganac on 2/2/2008 at 00:04
I'm still trying to find that last key.
SinisterShadow on 2/2/2008 at 00:24
Mechanist's Lab key locations:
[SPOILER]One is outside of the Compound to the right of the entrance in a niche.
One is in a gap in the oven like thing.
One is placed inside of a bin in the office.
One lies behind one of those mechanist gear statues in front and to the left of those gates to be opened.[/SPOILER]
Remember that the keys might have been displaced by explosions nearby.
massimilianogoi on 27/9/2008 at 00:25
Damn!!
Nightwalker: you should not have to close the original thread!! :(
I wanna make know to Theker that I'm sorry for my (
http://www.ttlg.com/forums/showthread.php?t=118378&page=6) outlet, I don't minded about.
I don't wanna mock Theker: I like a lot this FM, especially because I love mechanists. I just would do a bit of humorism.
I'm sorry that you, Theker, gave up with DromEd, because you were very talented. Please reconsider the idea to give up, you could still do good works...
For that concern me, I will give 10 to this mission, to adjust my position. :erg:
massimilianogoi on 27/9/2008 at 00:32
Still just a thing: the FM mirrors points to the right version??
pavlovscat on 1/10/2008 at 17:47
Theker asked that the mission be removed from the archives, so there is no active link.
massimilianogoi on 6/10/2008 at 02:01
Too bad... :erg:
BG_HHaunt on 29/12/2009 at 11:11
Can someone tell where is the haunted house and how to get there?
I don't think it is the house with the haunt.
And also this mission is great and better than many others, too bad Theker
stopped doing FMs.
PotatoGuy on 30/12/2009 at 00:18
I have the same problem. I know it's behind the gate where you can see the dead haunt lying, but I don't know how to open the gate... Help would be appreciated.
SinisterShadow on 3/1/2010 at 22:05
There is a key to that gate in front of one of the windows in the Hammerite church.
PotatoGuy on 4/1/2010 at 17:34
Thanks, SinisterShadow! Well, that was probably the best hidden key I've ever met...
I finished it, and I'm not really fond of it. The mission looks beautiful, but gameplay ruins it. I couldn't kill anyone, but still two treebeast spawn right in front of me in the haunted house, I have to search keys in rooms full of AI, etc. Too bad, because if there was more thought put into that this mission would be so much more enjoyable for me.