vincentlancon on 20/5/2021 at 03:23
Has anyone else seen this issue before? Certain characters in thief 1 missions have their skins on backwards... this issue happens most with thieves and female characters...
(
https://imgur.com/1FCaj86)
Inline Image:
https://imgur.com/1FCaj86
john9818a on 20/5/2021 at 04:43
I saw it once when I used Ramirez in Thief 2 but I don't recall what the issue was. Are you using T2 textures on T1 meshes?
vincentlancon on 20/5/2021 at 05:04
These are clean installs with tfix...
DirkBogan on 20/5/2021 at 05:42
Check for the line 'character_detail 0' in the cam.cfg file in your Thief install folder. Change it to 'character_detail 1', and it should be fixed.
If only a popular patch included this default Thief 1 cvar in its cam.cfg... :rolleyes:
Kin on 20/5/2021 at 05:50
Quote Posted by DirkBogan
Check for the line 'character_detail 0' in the cam.cfg file in your Thief install folder. Change it to 'character_detail 1', and it should be fixed.
If only a popular patch included this default Thief 1 cvar in its cam.cfg... :rolleyes:
I also deal with the same issue
mainly in FM's after a clean install and the method described above didn't work for me. I am not sure though if I need to have the semicolon in front of "character_detail 1" or not.
vincentlancon on 20/5/2021 at 05:56
That did it, thanks guys.... such a weird glitch... :D
voodoo47 on 20/5/2021 at 08:33
Quote Posted by DirkBogan
Check for the line 'character_detail 0' in the cam.cfg file in your Thief install folder. Change it to 'character_detail 1', and it should be fixed.
If only a popular patch included this default Thief 1 cvar in its cam.cfg... :rolleyes:
it does, but FMs can force it back to 0. I'm looking into some sort of override for the next release.
nicked on 20/5/2021 at 11:29
It's weird that it breaks in the first place though. Surely the low-poly models weren't broken in the original game. The fix shouldn't be "use the hi poly ones". Seems like the low-poly models are using the wrong skins.
FenPhoenix on 20/5/2021 at 12:32
More specifically, FMs can override the value in an fm.cfg file that is specific to that FM only, but then NewDark copies the overridden value into the global cam.cfg file. My presumption is that this is a bug, because it breaks expectations that a local override should be local-only. More information (
https://www.ttlg.com/forums/showthread.php?t=150735&p=2459214&viewfull=1#post2459214) here.
voodoo47 on 20/5/2021 at 12:40
yes, quite sure that is the case. lets hope our black feathered friend is still watching.
as far as fm compatibility goes, the proper fix is adhering to a standard way of constructing the fm and mod resources. we had the same problem in the world of SS2, and had to rework a good chunk of mods and fan missions to get rid of it - since then, there are no problems, but this is pretty much impossible to do with Thief FMs, as there are just too many of them.
to make it short, there is no way I'd be able to adjust the patcher to accommodate every single insanity the fm author pulled because it looked like a good idea two decades ago. some FMs will require surgery to work, some will not work at all. you have TFix lite to fall back to if everything else fails.