A.Stahl on 8/6/2022 at 06:31
Quote Posted by Urumo
There is a tall house with an
armourer sign Thanks. I stopped at the toilet on the middle floor and never cared to check higher.
Aged Raver on 8/6/2022 at 06:57
Thank you very much Cardia (and those in the credits) for this gift. Beautiful architecture and textures, well chosen colours and craftmanship. Very stylish. I enjoyed hearing conversations in different languages even if I didn’t understand. It all added to the atmosphere. There were no nasty creatures or confusing layouts, Instead there are visually memorable locations and apart from a couple of dubious diaries I found the whole mission stunning. Serious Art.
On Normal difficulty my loot score wasn't high but I found 19369 plus 8 bottles of beer, the Intruder painting as well as presenting the evidence to Francois.
I'd been so sure which was Euterpe, having decided that the first 3 rituals were at the North, East and West of the city that she was definitely the statue in the South. I even read about her on Wikipedia. Eventually thanks to Aemanyl, earlier in this thread, I found where she really was :D
I played on an old laptop with Windows 7 and had no serious technical problems.
Thank you again. :thumb::thumb::thumb:
Cardia on 8/6/2022 at 07:47
Thank you all for the positive feedback I´m happy to know your enjoying it , in the future I plan to do similar missions for thief 2 , one mission with people talking German , and the other one with people talking Italian.
I forgot to translate the goals in french as well as the mission tittles , I will do it this week and include them in the mission.
A.Stahl on 8/6/2022 at 08:33
Quote Posted by Cardia
in the future I plan to do similar missions for thief 2
Question: What was the reasoning behind making this FM for T1? As I understand, nowadays they both use the same engine, so the difference is only in the "default" models and textures. And nothing stops you from using T1 models in T2 FMs. Or it isn't this way and there are some inobvious for non-dromeder nuances?
Cardia on 8/6/2022 at 17:41
Quote Posted by A.Stahl
Question: What was the reasoning behind making this FM for T1? As I understand, nowadays they both use the same engine, so the difference is only in the "default" models and textures. And nothing stops you from using T1 models in T2 FMs. Or it isn't this way and there are some inobvious for non-dromeder nuances?
This mission was initially to be part of a thief 1 team work campaign where i was invited to participate and asked to create a city map with a thief 1 style construction , but since I wasn't able to abide to all the rules imposed by the team leader such like using only mostly Thief 1 custom materials, it was decided that it would be better this mission to be released alone since I use a lot of new materials, and personally I 'm glad because I prefer to have nothing to dictate the way how I should create my missions, I gave a new story to the city, a lot of what was planned to be built in the city was never built because I end up preferring to build other things.
Wasn't this invitation I would have created another mission for thief 2, i prefer using dromed for thief 2.
RJS66 on 8/6/2022 at 17:42
Regarding the bracelet, I hand the bracelet to Melanie. She thanks me and I grab the bag of loot. But the objective does not tick off. What am I missing?
Awesome mission, BTW.
Cheela on 8/6/2022 at 17:47
Oh my, a new Cardia-mission :D As the earlier ones, this one as well is amazing, beautiful, interesting, so moody and fancy - and challenging! Loved it, Pedro, i love your missions! Thank you very much for your long work!
I would like to ask you all, that I have found 11 bottles of beer out of the 12 and I simply can not find that last one... I thought I have visited every little corner of the map.
Beware, spoilers coming!!
1. apartment of Constantine's wife (widow?), heading from Bafford's house to the inn, high up with a guard patrolling above the street
2. fake house behind iron gates and 2 twisted columns between Bafford's house and the East river bridge, on the balcony above
3. backyard seen from princess Melanie's window (behind the castle), with 3 Monts manufacture, near to the chariot
4. high up at the left side of Bafford's house, on the opposite balcony with the sleeping guard
5. going down from the marketplace to the North gate, opposite the bakery (cook sign with bretzel), high up in the right part of balcony
6. ASMR masseur's apartment, high above the river, near the East gate and a big tree
7. climbing out from a window in the inn at the bottom of stairs, in the very lowest backyard
8. heading to W from North gate, passing by the blacksmith, at the end of the street (gate with 3 Monts sign), high up on the balcony
9. apartment high up of the woman with nightmares, opposite the Star Inn
10. in the church, on one of the highest beams
11. church yard
12. :confused:
May i mention that i found the ambient music a little bit disturbing but it is definitely a real Cardia-style music. Oh I think I have to repaly the earlier portugese-styled missions, with such a nice atmosphere, it was a joy to play them.
Further, unfortunately, my computer is a ... erm ... little bit weak for this mission and sound was crackling.
But, these were tidbits, I really enjoyed this amazing and nice mission, Pedro!!
Cardia on 8/6/2022 at 18:29
Quote Posted by RJS66
Regarding the bracelet,
I hand the bracelet to Melanie. She thanks me and I grab the bag of loot. But the objective does not tick off. What am I missing?Awesome mission, BTW.
You need to give enough evidence to F. Damien that will prove who killed Prince Marcel
Urumo on 8/6/2022 at 18:31
BEER bottle
# 12: SE City - Star Inn - balcony above canal - last windowsill
Cheela on 8/6/2022 at 18:52
@Urumo & Pedro: Thanks guys, i walked by that place at least 2 times...
Just finished this amazing mission with 21.824 out of 24.018 loot. Quite a huge amount is missing, well hidden :thumb:
Thank you for this enjoyable, charming mission!