Secateur on 2/10/2002 at 11:16
Where is the last 10 loot? As you probably know, all loot but 10 has been accounted for in Lytha's Thief 2 demo walkthrough. I wonder where the last 10 has gotten. It's quite possibly in a totally unreachable place, but I can't check that if I can't find it, can I? So, you guys just tell me where it is, ok?
Somehow related, if obtaining the last 10 loot involves climbing, please point me to 'Climbing for newbies'. I've managed to climb into the tapestry secret of the demo with a crate, a cooking pot, a sugar box? and the door, but that's stretching my abilities. I only did it because the rope was locked in catapult mode.
Norman Druart on 2/10/2002 at 18:14
I seem to recall that 10 of the loot was unreachable in the demo, accidentally lodged in a wall or something like that.
Edit: Looks like fett is missing the same 10 loot in his walkthrough at the Circle.
(
http://www.thief-thecircle.com/guides/keeperchapel/t2demo/) Thief 2 Demo Walkthrough
Secateur on 3/10/2002 at 09:30
I just found out that the door I mentioned in my first post, can be mantled from the side. Boy, now I feel stupid, but at least I've established myself as a crappy climber.
Lodged in a wall, eh? You don't happen to know which one? :cheeky: If it can neither be seen nor frobbed, isn't it possible to find it with Dromed? Oh, come on, with all the ludicrous climbing and drowning going on here, someone must have found out!
Norman Druart on 4/10/2002 at 02:08
I imagine it can be located in Dromed but I'm not sure if anyone has bothered to do it. There were similar loot placement errors made in "Running Interference" and "Kidnap." The Thief 2 patch took care of the first bug but not the second.
DUMBASS on 20/10/2002 at 09:24
fix it in dromed and send me a copy....:angel: :ebil:
Deiyen on 21/10/2002 at 22:32
Yea... I remember playing the demo mission to death trying to find that last bit. I always wondered what happened to that last 10 loot. It'd be nice if someone could find it with Dromed to let us all know. You know... just for curiosity's sake.
st@r69 on 28/10/2002 at 01:28
Quote:
Originally posted by Norman Druart There were similar loot placement errors made in "Running Interference" and "Kidnap." The Thief 2 patch took care of the first bug but not the second. actually, u got it the wrong way around. the patch blocked running interference's last bit of loot, not fixed it.
Norman Druart on 28/10/2002 at 18:59
Quote:
Originally posted by st@r69
actually, u got it the wrong way around. the patch blocked running interference's last bit of loot, not fixed it. Oops, that's right. The patch created the loot problem in RI.
clearing on 18/2/2008 at 06:10
Winter Cat :D :thumb: