Lightningline on 21/10/2006 at 18:50
I have found 4 secrets already but I cant find the freggin septic tank door. Please help me find it. Thanks.
:o Big time
RonnieAlme on 21/10/2006 at 19:25
L-line: remember the shaft you came up through into the gardener's house to start?
Nicked, thanks again on a quite enjoyable mission. Brought the blackjack out on this one early, sensing that it was puzzle-focused. [spoiler]I thought the mission got better as it went on, and I only got stuck on the middle two numbers in the puzzle. I tried reading it in an English accent to see if it made more sense, but no.[/spoiler]
One question: [spoiler]How the heck did they sail THAT ship into THAT cave?[/spoiler]
Truthfully, I liked Beneath the Sands better, but this was certainly a good one.
Ronnie
Lightningline on 21/10/2006 at 20:34
:thumb: HAY !! Where is the septic tank door ?? I see two posts from others who are obviously further into the mission then me and no help ?? Come on.
Oops !!! Thanks. I thought abaut that cave area but I didnt remember seeing anything on the way up.
SinisterShadow on 21/10/2006 at 21:00
Go back into the gardner's house and take a close look into that manhole you came from -- as RonnieAlme already said, right after your last post.
Lanfear on 21/10/2006 at 23:07
Loved this mission - one of the best in ages. :cool: Congratulations to Nicked - very interesting mission, managed all objs except for the eye - needed to read this thread to get that one!
assassine on 22/10/2006 at 16:20
I enjoyed "From Beneath the Sands" and can't wait to play this one.
Today is the first day in months where I can finally check on new FMs and play Thief. I moved, bought a house, started a new job and had no time at all.
I am glad to see that there are new missions. :cheeky:
nicked on 24/10/2006 at 16:18
thanks very much to ffox for the walkthrough and lootlist!
Clock on 27/10/2006 at 20:59
It's fantastic to see a Fan Mission that actually uses a dynamic map. By that I mean the map shows you by way of shading the area you are currently in plus the areas you've covered.
For whatever reason, maps always seem like an afterthought to the mission artist, something to quickly scribble in at the last moment if at all.