Cardia on 26/1/2014 at 14:58
:erm:...can´t find the answer there.
...nevermind, found it
Cardia on 7/2/2014 at 21:32
Stuck in mission 5 "Returning home", where can i find Abyss Dagger and cody´s last family emblem?
Tannar on 7/2/2014 at 23:06
It's been too long and I just don't remember, Pedro. but there are separate threads for each of these missions. Here is the (
www.ttlg.com/forums/showthread.php?t=128871) Mission 5 thread. Maybe you'll find the answer there.
Cardia on 8/2/2014 at 11:12
Quote Posted by Tannar
It's been too long and I just don't remember, Pedro. but there are separate threads for each of these missions. Here is the (
www.ttlg.com/forums/showthread.php?t=128871) Mission 5 thread. Maybe you'll find the answer there.
Thank you Mike, do you know where can i find Ricebug walktroughs?
intruder on 8/2/2014 at 13:40
Quote Posted by cardia1
Stuck in mission 5 "Returning home", where can i find Abyss Dagger and cody´s last family emblem?
Hint 1: [spoiler]You will find both in the cemetery-area.[/spoiler]
Hint 2: [spoiler]To get there, go to the clock tower and watch out for a ventilation shaft.[/spoiler]
Cardia on 8/2/2014 at 14:27
Quote Posted by intruder
Hint 1: [spoiler]You will find both in the cemetery-area.[/spoiler]
Hint 2: [spoiler]To get there, go to the clock tower and watch out for a ventilation shaft.[/spoiler]
Many thanks Steffen, found them both and finished this high quality sequel :thumb:
fortuni on 8/7/2021 at 05:31
Couple of dml's courtesy Glypher + Jax
Mission 1 (miss20):- Fixes couple of places where you can mantle over the rooftops the the first area, so forces players to find the correct route via the attic.
Mission 5 (miss24):- Fixes chest in wizards apart, which doesn't open even though you can still frob the loot from inside it + secret door to Keepers library that can potentially cause players to get stuck inside library as the door can act as an invisible step that you can't step over.
Code:
DML1
//T2 FM: Keeper Investigations (Dawn of a New Age) by Steffen Lehnert (intruder) / Fixes: miss20.mis.dml
//roof
-ObjProp 71 "PhysType"
+ObjProp 71 "PhysType"
{
"Type" OBB
}
//mantling
Create -2819
{
-ObjProp "PhysType"
ObjProp "Position"
{
"Location" 23.3482, 132.04, 10.5
}
+ObjProp "Scale"
{
"" 11.8571, 0.0770154, 0.142857
}
+ObjProp "PhysType"
{
"Type" OBB
}
+ObjProp "PhysCanMant"
{
"" false
}
+ObjProp "RenderType"
{
"" Not Rendered
}
}
Create -2819
{
-ObjProp "PhysType"
ObjProp "Position"
{
"Location" 44.04, 127, 10.5
"Heading" 4000
}
+ObjProp "Scale"
{
"" 2.85714, 0.0770154, 0.142857
}
+ObjProp "PhysType"
{
"Type" OBB
}
+ObjProp "PhysCanMant"
{
"" false
}
+ObjProp "RenderType"
{
"" Not Rendered
}
}
Code:
DML1
//T2 FM: Keeper Investigations (Returning Home) by Steffen Lehnert (intruder) / Fixes: miss24.mis.dml
//chest
-ObjProp 417 "Scripts"
-Link 417 302 "ControlDevice"
+Link 417 384 "ControlDevice"
{
}
+Link 384 302 "ControlDevice"
{
}
+ObjProp 384 "TrapFlags"
{
"" Once, Invert
}
+ObjProp 384 "Scripts"
{
"Script 0" TrapRelay
}
//doors
-ObjProp 369 "JointPos"
ObjProp 1156 "TransDoor"
{
"Open Position" 9.00
}
//arrows
-ObjProp 66 "DeathStage"
-ObjProp 524 "DeathStage"
-ObjProp 2035 "DeathStage"